Reputation: 250
Something like:
var Tuple1 = (x:2,y:4);
var Tuple2 = (x:0,y:-1);
var Tuple3 = Tuple1 + Tuple2;
// desired output: (x:2,y:3)
Is there a simple way, or must I do something like:
Tuple3.x = Tuple1.x + Tuple2.x;
Tuple3.y = Tuple1.y + Tuple2.y;
I'm also open to using another structure instead of tuple.
Upvotes: 2
Views: 119
Reputation: 142903
Without any extra work the one-liner would be:
var tuple1 = (x:2,y:4);
var tuple2 = (x:0,y:-1);
var tuple3 = (x: tuple1.x + tuple2.x, y: tuple1.y + tuple2.y);
Another option is to create a extension method Add
(this method leverages two other features - generics and generic math, the latter being available since .NET 7):
public static class TupleExts
{
public static (TX X, TY Y) Add<TX, TY>(this (TX X, TY Y) left, (TX X, TY Y) right)
where TX : IAdditionOperators<TX, TX, TX>
where TY : IAdditionOperators<TY, TY, TY> =>
(left.X + right.X, left.Y + right.Y);
}
And usage:
var tuple1 = (x:2,y:4);
var tuple2 = (x:0,y:-1);
var tuple3 = tuple1.Add(tuple2);
But since you wrote that you are not limited to tuples then you can define your own type and overload the +
operator. See the Operator overloading documentation. Something to start with:
public class Point
{
public int X { get; set; }
public int Y { get; set; }
public static Point operator +(Point left, Point right) => new Point
{
X = left.X + right.X,
Y = left.Y + right.Y
};
}
Then you will be able to use the +
operator:
var p = new Point { X = 2, Y = 4 } + new Point { X = 0, Y = -1 };
Upvotes: 7
Reputation: 9417
Are you doing this one time? I can't really offer anything that would "save you typing".
But, if this is something you're going to do a lot then I suggest making an Extensions like Add()
and Sum()
to do this in a straightforward, reusable way.
static class Extensions
{
// Sum a second tuple with a first.
public static (int x, int y) Add(this (int x, int y) tuple1, (int x, int y) tuple2) =>
(tuple1.x + tuple2.x, tuple1.y + tuple2.y);
// Sum an array of specific tuples
public static (int x, int y) Sum(this (int x, int y)[] tuples) =>
tuples.Aggregate((0, 0), (sum, next) => sum.Add(next));
}
Test using Console App
Console.Title = "Fun with Tuples";
var Tuple1 = (x: 2, y: 4);
var Tuple2 = (x: 0, y: -1);
var SumOfTwoTuples = Tuple1.Add(Tuple2);
Console.WriteLine($"SumOfTwoTuples: {SumOfTwoTuples}" );
var Tuple3 = (x: 3, y: 6);
var Tuple4 = (x: -2, y: 5);
var Tuple5 = (x: -10, y: -3);
var SumOfThreeTuples =
Tuple3
.Add(Tuple4)
.Add(Tuple5);
Console.WriteLine("\n// Fluent chaining");
Console.WriteLine($"SumOfThreeTuples: {SumOfThreeTuples}");
Console.WriteLine("\n// Arrays");
var arrayOfTwoTuples = new[] { Tuple1, Tuple2 };
Console.WriteLine($"SumOfTwoTupleArray: {arrayOfTwoTuples.Sum()}");
var arrayOfThreeTuples = new[] { Tuple3, Tuple4, Tuple5 };
Console.WriteLine($"SumOfThreeTupleArray: {arrayOfThreeTuples.Sum()}");
Console.ReadKey();
In your comment, you said:
I'm only a couple months into my C# journey
I predict that once you write your first extension method, "your life will never be the same".
Upvotes: 1
Reputation: 416049
There's nothing built-in for Tuples to support this natively. You will have to write the code yourself.
But you can hide the code in an extension method if you want:
public static (int, int) Add(this (int, int) t1, (int, int) t2) => (t1.Item1+t2.Item1, t1.Item2+t2.Item2);
Then you can do this:
var Tuple3 = Tuple1.Add(Tuple2);
Obviously this won't scale well to support tuples of other types or length.
Upvotes: 2