Reputation: 1
I'm newbie in godot..at this time, i encounter issue with framedrop.
So basically, I have very simple scene setup, with only 2 script attached. One for update the FPS and one for movement script.
What happen is, when i touched button ( in screen ), it causes the FPS drop, badly. Even if i touch anywhere in the screen.
However, when i use keyboard to control the movement, everything works smoothly.
Note: When i RECORD my screen, one single touch (one touch and hold) causes lag. But when not in NOT RECORD mode, single touch is fine, but multi touch ( 2 touch and hold at the same time ) bring the FPS DROP. So i think the problem is touching the screen will affect performance, is that right? My Godot version: Godot 4.4 dev 5
I tried to touch the screen to move character, it should be smooth. But it causes FPS drop. Using GODOT 4.4 dev 5
Upvotes: 0
Views: 17