Christopher Hannah
Christopher Hannah

Reputation: 1748

What does this gdb output mean?

I've got a button that plays a sound, and it seems to work perfectly fine on the simulator, but i'm getting this message:

Error loading /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn:  dlopen(/System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
  Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
  Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
 in /System/Library/Frameworks/Security.framework/Versions/A/Security
2011-11-01 02:13:02.605 Halloween FX[33484:10703] Error loading /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn:  dlopen(/System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
  Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
  Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
 in /System/Library/Frameworks/Security.framework/Versions/A/Security
2011-11-01 02:13:02.657 Halloween FX[33484:10703] Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn:  dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
  Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
  Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
 in /System/Library/Frameworks/Security.framework/Versions/A/Security
2011-11-01 02:13:02.671 Halloween FX[33484:10703] Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn:  dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
  Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
  Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
 in /System/Library/Frameworks/Security.framework/Versions/A/Security
2011-11-01 02:13:02.706 Halloween FX[33484:10703] Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn:  dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
  Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
  Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
 in /System/Library/Frameworks/Security.framework/Versions/A/Security
2011-11-01 02:13:02.715 Halloween FX[33484:10703] Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn:  dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
  Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
  Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
 in /System/Library/Frameworks/Security.framework/Versions/A/Security
2011-11-01 02:13:02.732 Halloween FX[33484:10703] Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn:  dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
  Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
  Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
 in /System/Library/Frameworks/Security.framework/Versions/A/Security
2011-11-01 02:13:02.741 Halloween FX[33484:10703] Error loading /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn:  dlopen(/System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn, 262): Symbol not found: ___CFObjCIsCollectable
  Referenced from: /System/Library/Frameworks/Security.framework/Versions/A/Security
  Expected in: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
 in /System/Library/Frameworks/Security.framework/Versions/A/Security

And i've had reports saying, on some devices it's not playing at all.

Upvotes: 120

Views: 24940

Answers (7)

Till
Till

Reputation: 27597

That is a confirmed bug of the iOS SDK 5 / Simulator - happens as soon as the simulator tries to play sound (from a movie or any other sound source). Do not worry though, it won't be a problem on the actual device.

You mentioned actual reports of users having trouble using your App - those problems are not related / connected to the issue you have posted above.

This issue is filed by Apple under Bug ID# 10555404. I did file a report myself which has finally been identified as a dupe of the mentioned bug id.

The issue currently persists up until and including Xcode Version 4.4.1 (4F1003), iOS SDK 5.1.

Update

This issue is finally fixed within Xcode Version 4.5 (4G182), iOS SDK 6.0.

Note

The issue persists even in Xcode Version 4.5 when used in conjunction with the iOS 5.1 (or lower) simulator.

Upvotes: 202

Brandon Williams
Brandon Williams

Reputation: 1332

I found a temporary workaround to this problem: simply turn off breakpoints before playing the video. Then it works fine in the simulator.

Upvotes: 16

Pungs
Pungs

Reputation: 2542

The following code can be used to test on simulator.

if (beep == nil)
    NSLog(@"audio player not initialized");             
else if(TARGET_IPHONE_SIMULATOR) 
{
    NSLog(@"beep play"); 
} 
else
{
    [beep play];  
}

Upvotes: 4

fraktal
fraktal

Reputation: 71

Use the AVAudioPlayer as ivar in head file with strong : @property (strong,nonatomic) AVAudioPlayer *audioPlayer For me this works.

Upvotes: 4

BigAppleBump
BigAppleBump

Reputation: 1096

This Problem May occur if you incorrectly import a Mac OSX framework instead of iOs framework. Removing the Mac OS framework worked for me

Upvotes: 4

Wolfgang
Wolfgang

Reputation: 35

What Till says is absolutely right. But when using ARC, this problem might correlate (without a causality) with another problem: If the AVAudioPlayer actually doesn't play any sound, this might be interesting for you: https://stackoverflow.com/a/7744831/838068

Upvotes: 1

stigi
stigi

Reputation: 6711

This is a problem many people are having. I didn't find any solution to this yet.

I strongly suggest to file a radar. Here's mine http://openradar.appspot.com/radar?id=1466402

Upvotes: 1

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