Reputation: 11198
New to OSMF and trying to play a streaming mp4 on our limelight server. According to this tutorial http://www.adobe.com/devnet/flash/articles/video_osmf_streaming.html, you simply pass the RTMP link to the URLResource. I've tried that and it isn't working. It plays fine if I pass a local URL. I am using OSMF 1.5 SWC and my code is
package
{
import flash.display.*;
import flash.events.*;
import org.osmf.media.*;
public class Main extends Sprite
{
private var mps:MediaPlayerSprite;
public function Main()
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
mps = new MediaPlayerSprite();
mps.width = 640;
mps.height = 360;
mps.resource = new URLResource("rtmp://my.limelight.host.net/mp4:dyk_seatbelts_high.mp4");
addChild(mps);
}
}
}
I dont get any errors just a blank canvas. Any ideas?
Upvotes: 3
Views: 5203
Reputation: 242
This is just an update. The DynamicStreamingItem is not available anymore. You can simply add your rtmp stream url to a StreamingURLResource. Plays like a charm. (Correct me if i'm wrong....i'm new to OSMF)
var videoElement:VideoElement = new VideoElement();
videoElement.resource = new StreamingURLResource("rtmp://cp140972.XXXXX",StreamType.LIVE,NaN,NaN,null,false);
player.media = videoElement;
Upvotes: 2
Reputation: 96
You should add streamer and video url for RTMP streaming. For example:
var resource:DynamicStreamingResource = new DynamicStreamingResource(videoStreamer);
resource.urlIncludesFMSApplicationInstance = true;
var vector:Vector.<DynamicStreamingItem> = new Vector.<DynamicStreamingItem>(1);
vector[0] = new DynamicStreamingItem(videoUrl, 1200);
resource.streamItems = vector;
element = new VideoElement(resource);
player.media = element;
You can add few dynamic streaming items. Video files with different bitrate.
Example for videoStreamer: rtmp://streamer_url
Example for videoUrl: mp4:path_to_video.mp4
Upvotes: 2