user1015311
user1015311

Reputation: 403

How to start with 2D

Ok my question is simple: How do I start working with 2D graphics on android? Untill now,I found on the how to make almost anything on Android,however with graphics I see is harder.

On the android sdk website,I get some simple codes that don't really help me,and I also searched for a book,guess what,I didn't find one that actually shows you how to make a little game explaining me what does every line of code.

So: How do I start working with 2D graphics? I'm interested because I want to make some games.I would be very happy to find a tutorial for ex. that shows you how to make a little character that just jumps over a box.I know you need an engine and all that stuff,and I would actually want to learn how to make a little engine.

Upvotes: 2

Views: 708

Answers (4)

Guest
Guest

Reputation: 1

The following book is very good for learning 2d graphics in Android. "Android 2D graphics with Canvas API".

http://www.amazon.com/Android-Graphics-Canvas-API-ebook/dp/B00DKIAVK8/ref=sr_1_8?s=books&ie=UTF8&qid=1374420538&sr=1-8&keywords=android+2d

It is not for game developers though.

It teaches how to use graphics primitives and work with different coordinate systems. It also has a chapter on multithreading. It has many simple examples good for beginners.

Upvotes: 0

Mike
Mike

Reputation: 819

If you are interested in android games(2d), I recommend this book http://www.amazon.com/dp/1430230428/

Upvotes: 0

Miguel Grinberg
Miguel Grinberg

Reputation: 67479

libGDX runs on Android (and a few other platforms) and provides high level 2D graphics features like sprites, fonts, tile maps, particles, etc.

Tutorials here.

A few complete demo games with source code here.

Upvotes: 2

Dave Newton
Dave Newton

Reputation: 160181

Here's a whole series that seems pretty decent, and starts from the beginning.

Also, the techniques of "generic" 2D programming apply, so general-purpose game engine information is useful as well.

Upvotes: 0

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