Reputation: 24061
With Msbuild v3.5 I can include the "/m" switch to enable multiprocessor support . However I cannot find an equivalent property that hangs off of anything in Microsoft.Build.BuildEngine. How do I enable this setting via the API?
I tried to discover this myself by reflecting over Msbuild.exe (thanks Lutz!) but it doesn't use the BuildEngine instead using System.Threading.Thread directly.
Upvotes: 1
Views: 250
Reputation: 11564
Does this...
... answer your question?
Essentially, it looks as if you use the constructor of Engine that takes a parameter for the number of CPUs to use.
http://msdn.microsoft.com/en-us/library/bb300140.aspx
public Engine(
BuildPropertyGroup globalProperties,
ToolsetDefinitionLocations locations,
int numberOfCpus,
string localNodeProviderParameters
)
Upvotes: 2