Reputation: 2887
Is there any way to make PVRTC textures work on the iPhone Simulator?
Upvotes: 1
Views: 1094
Reputation:
I found a problem why PVR textures did not work neither on simulator nor iphone.
Before drawing it's necessary to set up parameter GL_TEXTURE_MIN_FILTER. For example,
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
Upvotes: 1
Reputation: 399949
According to this forum thread: yes, the simulator supports PVRTC-format compressed textures.
Upvotes: 2