Reputation: 730
i was wondering how to trace a certain object in VC++6. It can be done by tracing the unique object ID with "Trace Points", in more recent versions of visual studio. I still haven't figured out how to do this in VC++ 6. Maybe you guys can point me in the right direction.
Thanks in advance!
Best regards,
zhengtonic
Upvotes: 0
Views: 530
Reputation: 375
In my spare time I continue work on my logging-package which will work with VC6. I switched it over to ETW several months back so the overhead is in the ballpark of 0.8-microsecond per trace statement.
This is of no use to you in the near term, but don't lose hope entirely.
Upvotes: 0