Reputation: 11
I am writing a small card game for iphone,
say, i have a player.h/.m class, which have a Mutable Array myCard
I write
@interface Player : NSObject{
NSMutableArray *myCard;
}
@property (nonatomic) NSMutableArray *myCard;
@end
in a view controller, controller.h
#import "Player.h"
@interface controller : UIViewController {
Player *playerMe;
}
in a view controller, controller.m
- (Player *)playerMe
{
if (!playerMe) playerMe = [[Player alloc] init];
return playerMe;
}
then i have some instance method to addObject in playerMe.myCard, everything is fine till now.
I have a button which was added in IB, and have a IB action:
- (IBAction)btnSort:(id)sender {
//do something with self.playerMe.myCard
}
Problem then appears, I look at the debug window and look up the value in all variables. Before the button was clicked, the self.playMe.myCard is fine with a certain object there. once the button was clicked, the self.playerMe.myCard is nil and have nothing inside
So, i would like to know why the self.playerMe.myCard cannot be reference while self.playMe is alright, is that about the @property definition?
Thanks!
Upvotes: 0
Views: 301
Reputation: 11
i finally solved the problem by changeing the @property attribut and a custom setter for myCard
player.h
@property (nonatomic,retain) NSMutableArray *myCard;
player.m
- (void)setMyCard:(NSMutableArray *)aCardArr
{
[myCard autorelease];
myCard = [[NSMutableArray arrayWithArray:aCardArr] retain];
}
Maybe this is just basic stuff, but as a newer to objective-c, just post back here for someone like me as a reference.
Thanks for all of your help
Upvotes: 1
Reputation: 29767
Try to make explicit retain
property for myCard. It may be a leak when using assign property by default.
@property (nonatomic, retain) NSMutableArray *myCard;
Upvotes: 1