Reputation: 41
I've tried this code in C++ on Win7x64 platform with MSVC++, and I got CPU frequency about 2900000 ticks per second.
When I run this program, my stopwatch returns about 10,000,000 tick, which means it take about 4 seconds to process my program, but my program results are ready for me in 1 second (or less) O_o.
Could you please tell me what is wrong in my code?
#include <iostream>
#include "header.h"
#include <fstream>
#include <string>
#include <sstream>
#include <strsafe.h>
#include <direct.h>
#include <string.h>
using namespace std;
#define CV_TO_NANO 1000000000
#define CV_TO_MICRO 1000000
#define CV_TO_MILLI 1000
unsigned __int64 inline GetRDTSC()
{
__asm
{
; Flush the pipeline
XOR eax, eax
CPUID
; Get RDTSC counter in edx:eax
RDTSC
}
}
unsigned __int64 RunTest(TCHAR *AppName, TCHAR *CmdLine);
void main()
{
unsigned __int64 start = 0;
unsigned __int64 stop = 0;
unsigned __int64 freq = 0;
float rps;
ofstream dataFile;
// get processor freq
QueryPerformanceFrequency((LARGE_INTEGER *)&freq);
cout <<"freq (count per second): "<< freq << endl;
// round per second
rps = 1.0/(freq);
cout <<"rps (1/rps): "<< rps << endl;
dataFile.open ("d:/dataC.txt",ios::out );
for(int i = 0;i<200;i++)
{
SetProcessAffinityMask(GetCurrentProcess(),0x0001);
SetThreadAffinityMask(GetCurrentThread(),0x0001);
cout << RunTest(L"D:\\Child\\Child.exe", NULL);
}
getchar();
return;
}
unsigned __int64 RunTest(TCHAR *AppName, TCHAR *CmdLine)
{
unsigned __int64 start = 0;
unsigned __int64 stop = 0;
PROCESS_INFORMATION processInformation;
STARTUPINFO startupInfo;
memset(&processInformation, 0, sizeof(processInformation));
memset(&startupInfo, 0, sizeof(startupInfo));
startupInfo.cb = sizeof(startupInfo);
BOOL result;
start = GetRDTSC();
result = ::CreateProcess(AppName, CmdLine, NULL, NULL, FALSE, REALTIME_PRIORITY_CLASS, NULL, NULL, &startupInfo, &processInformation);
stop = GetRDTSC();
getchar();
if (result == 0)
{
wprintf(L"ERROR: CreateProcess failed!");
}
else
{
WaitForSingleObject( processInformation.hProcess, 0 );
CloseHandle( processInformation.hProcess );
CloseHandle( processInformation.hThread );
}
return stop - start;
}
Upvotes: 2
Views: 346
Reputation: 101456
Here is an example of how to use the high-frequency timer to time a block of code:
#include <Windows.h>
#include <iostream>
using namespace std;
int main()
{
LARGE_INTEGER li = {};
__int64 freq, start, stop;
QueryPerformanceFrequency(&li);
freq = li.QuadPart;
cout << "Counter Frequency: " << freq << "\n";
QueryPerformanceCounter(&li);
start = li.QuadPart;
for( int i = 0; i < 1000000; ++i )
{
int n = i * rand();
}
QueryPerformanceCounter(&li);
stop = li.QuadPart;
double elapsed_seconds = static_cast<double>(stop-start) / static_cast<double>(freq);
cout << "Elapsed Time: " << elapsed_seconds << " seconds\n";
}
Upvotes: 1
Reputation: 31329
I think you have a misconception here that QueryPerformanceFrequency
is telling you something about the speed of your processor - it isn't. QueryPerformanceFrequency
retrieves the frequency of the high-resolution performance counter, which is not guaranteed to have any predictable relationship to your CPU clock speed. This value needs to be used in conjunction with QueryPerformanceCounter
in order to get quality timing values, not with assembly that directly queries the RDTSC.
Upvotes: 2