Reputation: 963
I'm using Processing to divide a large image into a series of smaller, rectangular nodes.
Processing stores the color value for the pixels of a PImage
in a pixels
array, which I am accessing to break up the image into smaller parts. For some reason, I am getting this output, when my intent was for the entire image to be displayed when the nodes are arranged in draw()
.
Here is my main class:
ArrayList node = new ArrayList();
PImage grid;
PVector nodeDimensions = new PVector(210, 185);
PVector gridDimensions = new PVector(2549, 3300);
String name = "gridscan.jpeg";
void setup() {
size(500, 500);
grid = loadImage(name);
grid.loadPixels();
fillPixels();
noLoop();
}
void fillPixels() {
int nodeNum = 0;
for (int startX = 0; startX < 2549 - nodeDimensions.x; startX += nodeDimensions.x) {
for (int startY = 0; startY < 3300 - nodeDimensions.y; startY += nodeDimensions.y) {
node.add(new Node());
sendPixels(new PVector(startX, startY), nodeNum);
nodeNum++;
}
}
}
void sendPixels(PVector start, int nodeNum) {
for (int x = int(start.x); x < start.x + nodeDimensions.x; x++) {
for (int y = int(start.y); y < start.x + nodeDimensions.y; y++) {
Node _node = (Node) node.get(node.size() - 1);
_node.fillPixel(new PVector(x, y), grid.pixels[int(y*gridDimensions.x+x)]);
}
}
}
void draw() {
drawNodes();
}
void drawNodes() {
int nodeNum = 0;
for (int x = 0; x < width; x += nodeDimensions.x) {
for (int y = 0; y < height; y += nodeDimensions.y) {
Node _node = (Node) node.get(nodeNum);
_node.drawMe(new PVector(x - (nodeDimensions.x/2), y - (nodeDimensions.y/2)));
nodeNum++;
}
}
}
And here is the Node class:
class Node {
color[] pixel;
Node() {
pixel = new color[int(nodeDimensions.x * nodeDimensions.y)];
}
void fillPixel(PVector pos, color pixelValue) {
if(int(pos.y * nodeDimensions.y + pos.x) < 38850) pixel[int(pos.y * nodeDimensions.y + pos.x)] = pixelValue;
}
void drawMe(PVector centerPos) {
pushMatrix();
translate(centerPos.x, centerPos.y);
for(int x = 0; x < nodeDimensions.x; x++) {
for(int y = 0; y < nodeDimensions.y; y++) {
stroke(getPixelColor(new PVector(x, y)));
point(x,y);
}
}
popMatrix();
}
color getPixelColor(PVector pos) {
return pixel[int(pos.y * nodeDimensions.x + pos.x)];
}
}
Hopefully my code makes sense. I suspect the issue is in the sendPixels()
method of the main class.
I used this this page from the Processing reference as a guide for creating that function, and I'm not sure where my logic is wrong.
Any help would be appreciated, and please let me know if I can clarify something.
Upvotes: 1
Views: 160
Reputation: 725
According to getPixelColor()
, it seems that it uses rows.
So if you have a 5x5 square image then 2x2 would be 7.
To get the index you use this formula:
index = (y - 1) * width + x
Explained this way it's look pretty simple, doesn't it?
Upvotes: 2
Reputation: 205795
Alternatively, you may be able to use getSubimage()
on the BufferedImage
returned by the getImage
method of PImage
. There's a related example here.
Upvotes: 1