Reputation: 115
I have an animation that plays fine. But at the end of the animation, the animation stops. I want the animation to loop. How can I do this? Here is my code:
- (void) startTicker
{
if (self.timerIsRunning) return;
self.timerIsRunning = YES;
NSTimer *newTimer = [NSTimer timerWithTimeInterval:(0.1) target:self selector:@selector(onTimer:) userInfo:nil repeats:YES];
[[NSRunLoop mainRunLoop] addTimer:newTimer forMode:NSDefaultRunLoopMode];
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:100.0];
[UIView setAnimationDelegate:self];
[UIView setAnimationDelay:0.0];
[UIView setAnimationDidStopSelector:@selector(moveToLeft:finished:context:)];
[UIView commitAnimations];
}
-(void)moveToLeft:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context
{
imageView.left = 800;
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:100.0];
[UIView setAnimationDelay:0.0];
[UIView setAnimationDelegate:self];
[UIView setAnimationTransition:UIViewAnimationTransitionNone forView:self cache:YES];
imageView.right = 800;
[UIView setAnimationDidStopSelector:@selector(moveToLeft2:finished2:context2:)];
[UIView commitAnimations];
}
Upvotes: 0
Views: 2960
Reputation: 103
For loop animation the best way is to use block animations which are a part of UIView.
When calling the method:
+ (void)animateWithDuration:(NSTimeInterval)duration delay:(NSTimeInterval)delay options:(UIViewAnimationOptions)options animations:(void (^)(void))animations completion:(void (^)(BOOL finished))completion
The "option" you probably want is UIViewAnimationOptionAutoreverse and combined with the UIViewAnimationOptionRepeat
For example: (loop blinking red border)
[UIView animateWithDuration:2.0f delay:0 options:UIViewAnimationOptionAutoreverse | UIViewAnimationOptionRepeat animations:^{
[redBorder setAlpha:0]; //first part of animation
[redBorder setAlpha:0.5]; //second part of animation
} completion:nil];
Upvotes: 1