Reputation: 24846
I'm working on a game for iOS platform. It's running smooth on 60 FPS on iPhone 4 iOS 4.3, iPad iOS 4.3, iPad2 ios 4.3, but it gives only 30-34 FPS on iPod touch 4 with iOS 5.As i know the hardware on iPhone 4 and iPod touch 4 is the same except RAM (512 iphone, 256 ipod). Is it a normal behavior and if not where can be the problem? Thanks
Some additional info:
the game is using openGL ES 2.0
it's a 2D game and if i remove background layers from rendering ipod can run at 60 FPS. So i think the problem is related to GPU but I have no idea how to fix it.
Upvotes: 3
Views: 445
Reputation: 24846
I've tried on the other ipod 4 32 GB running iOS 4.2.1. No problems were detected. Strange
Upvotes: 1