Reputation: 19
I work on a project in VS2010(WPF aplication) for 3D game, i use Visual C# with OpenGL and GLControl, and i need help about importing 3D models. Google search didn't help much, i need more things to know about import 3D models in these technologies.
Upvotes: 0
Views: 2650
Reputation: 6500
Check out ZAM3D and Microsoft Expression Designer, you can easily import and export models that you can directly use in xaml
Regarding rotate/translate transform, there is support built into WPF and you don't need open gl if you are using WPF, I would highly recommend you to install Expression Blend and use animation/camera-control to achieve the same.
Upvotes: 0
Reputation: 2645
OpenGl is not a scene graph, and it will not load models for you. You need to load the model separately and then pass the vertex/normal/texture/index information to opengl using either vertex buffers/index buffers, or using the fixed function pipeline if that is the way you are going.
Other than that, we can not help you since this is such a general question, and each model format is loaded differently.
Upvotes: 1