Reputation: 1945
I am about to delve into kernel land. My question relates to the programming language. I have seen most tutorials to be written in C. I currently program in C++ and Assembly. I also studied C before C++, but I didn't use it a lot. Would it be possible to program in kernel mode using simplistic C++without using any advanced constructs? Basically I am trying to avoid the minor differences that exist between the two languages(like no bool
in C, no automatic returning of 0 from main
, really minor differences). I won't be using templates, classes and the like. So would it be possible to program in kernel mode using simplistic C++ without any major annoyances?
Upvotes: 12
Views: 9929
Reputation: 7434
Microsoft has written a guide. Basically they tell us to steer clear of anything but using C++'s relaxed rules of variable declarations...sigh. Anything else and you're on your own. Anyway it can't be all that bad but here are some examples of what you need to remember:
IRQL
is above PASSIVE_LEVEL you're screwed (or at least you will be every once in a while when your customer complains about your driver BSODding their system)! Test your driver on a low memory system under load!KeSaveFloatingPointState
and KeRestoreFloatingPointState
Read the guide for more. Now if you can make sure that the generated code follows the rules, go ahead and use C++.
Upvotes: 3
Reputation: 1068
Add two links if you want to do C++ in WDK. It's a one time setup effort.
The NT Insider:Guest Article: C++ in an NT Driver
The NT Insider:Global Relief Effort - C++ Runtime Support for the NT DDK
Have seen kernel codes use lots of auto-locks/smart-pointers; although they make the code neat, I feel it has a learning curve for beginner to fully understand, and if abused, lots of construct/destruct codes slow things down.
Upvotes: 4
Reputation: 1863
Even if not officially supported, you can use C++ as the development language for Windows kernel development. You should be aware of the following things :
you MUST define the new and delete operator to map to ExAllocatePoolWithTag and ExFreePool.
try to avoid virtual functions. It seems not possible to control the location of the vtable of the object and this may have unexpected results if it is in a pageable portion and you code is called with IRQL >= DISPATCH_LEVEL.
if you still need to use virtual methods table than lock .rdata segment before using it on IRQL >= DISPATCH_LEVEL.
Apart from these kinds of limitations, you can use C++ for your driver development.
Upvotes: 19
Reputation: 62048
If you write your code carefully, knowing what exactly stands behind each definition, operator, call, etc, then there should be no problem writing kernel code in C++. The Microsoft document mentioned in the comments above is a good reading precisely because it describes situations in which C++ isn't as transparent as C or doesn't provide similar important guarantees and from that you know what to avoid.
Upvotes: 3