Reputation: 173
I have several properties in a class that appear as such:
property1_1 {get;set;}
property1_2 {get;set;}
property1_3 {get;set;}
...
property9_1 {get;set;}
property9_2 {get;set;}
property9_3 {get;set;}
These properties need to be mapped to indexes in an array such as:
array[0].property1 = property1_1
array[0].property2 = property1_2
array[0].property3 = property1_3
...
array[8].property1 = property9_1
array[8].property2 = property9_2
array[8].property3 = property9_3
There are around one hundred of these properties that need to mapped like this and I would rather not have to individually assign them via indexing. I've looked into using reflection and a couple of other ideas, but none have really "felt" better.
Any ideas?
Thanks.
Upvotes: 0
Views: 1447
Reputation: 18843
Could you perhaps try something like this..?
public struct positionStruct { public string location; public int coordinateX; public int coordinateY; public int coordinateZ; }
public class Map
{
positionStruct [] positionArray = new positionStruct[100];
public positionStruct this[int index]
{
get { return positionArray[index]; }
set { positionArray[index] = value; }
}
}
//That way you can access the array with Map[index]. Hope this helps
Upvotes: 1