Reputation: 36743
Here's an outline of my solution:
I've set the build to Embedded Resource and when I generate the application the XML file doesn't appear in the /Release folder. This is correct, I want this behavior.
Now I'm trying to load that file into an XDocument so I can parse the data within:
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Parsing XML.");
XDocument championXml = XDocument.Load("Champions.xml");
Console.ReadKey();
}
}
And I get a file not found error because it's trying to find the xml file in the full path of the release folder.
How can I properly load this data into my XDocument?
Upvotes: 1
Views: 11108
Reputation: 152556
Reference the resource property directly and use Parse instead of load:
XDocument championXml = XDocument.Parse(Properties.Resources.ChampionsXML);
^^^^^^^^^^^^
//Name of your resource |
The namespace will be somewhat different depending on your project structure.
Upvotes: 6
Reputation: 16140
You should get stream from assembly:
Assembly.GetExecutingAssembly().GetManifestResourceStream(name)
Where name will be something like: 'LinqToXml.Champions.xml'
Upvotes: 1
Reputation: 4867
Use GetManifestResourceStream()
:
var asm = Assembly.GetExecutingAssembly();
using(var stream = asm.GetManifestResourceStream("Namespace.Champions.xml"))
{
// ...
}
The exact names used to reference resources can be found by calling GetManifestResourceNames()
.
Upvotes: 4