Reputation: 46480
In my silverlight app, I have two images of equal dimension.
When the user clicks on the image I would like to animate the transition of one image to the other as if it were a piece of paper being flipped with the first image on the front and the other on the back.
I haven't worked with silverlight animation, yet so I don't know where to begin.
Upvotes: 1
Views: 3269
Reputation: 39006
Basically you will need two Storybards
to begin with. Each Storyboard
will be using PlaneProjection (in this case I am using RotationX
which rotates the images around the x-axis of rotation) to do the flipping animation.
In the following example, I have created FlippingDown
and FlippingUp
two Storyboards
. I attached a ControlStoryboardAction
behavior to each of them, they will be triggered when MouseLeftButtonDown
is fired.
You'll need to reference System.Windows.Interactivity
and Microsoft.Expression.Interactions
.
<UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions" mc:Ignorable="d" x:Class="FilppingAnimation.MainPage" Width="640" Height="480">
<UserControl.Resources>
<Storyboard x:Name="FlippingDown">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationX)" Storyboard.TargetName="Front">
<EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="90.0146"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="180"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationX)" Storyboard.TargetName="Back">
<EasingDoubleKeyFrame KeyTime="0" Value="-180"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="-90"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Front">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
<DiscreteObjectKeyFrame KeyTime="0:0:0.3">
<DiscreteObjectKeyFrame.Value>
<Visibility>Collapsed</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Back">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
<DiscreteObjectKeyFrame KeyTime="0:0:0.3">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
<Storyboard x:Name="FlippingUp">
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Front">
<DiscreteObjectKeyFrame KeyTime="0:0:0.3">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Duration="0:0:0.6" To="0" Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationX)" Storyboard.TargetName="Front" d:IsOptimized="True"/>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationX)" Storyboard.TargetName="Back">
<EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="-90.0146"/>
<EasingDoubleKeyFrame KeyTime="0:0:0.6" Value="-180"/>
</DoubleAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Back">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
<DiscreteObjectKeyFrame KeyTime="0:0:0.3">
<DiscreteObjectKeyFrame.Value>
<Visibility>Collapsed</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</UserControl.Resources>
<Grid x:Name="LayoutRoot" Background="#FFCC9E9E">
<Image x:Name="Back" HorizontalAlignment="Center" VerticalAlignment="Center" Source="/311438.jpg" Height="226" Width="129">
<i:Interaction.Triggers>
<i:EventTrigger EventName="MouseLeftButtonDown">
<ei:ControlStoryboardAction Storyboard="{StaticResource FlippingUp}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
<Image.Projection>
<PlaneProjection/>
</Image.Projection>
</Image>
<Image x:Name="Front" HorizontalAlignment="Center" VerticalAlignment="Center" Source="/318549.jpg" Height="226" Width="129" d:IsHidden="True">
<Image.Projection>
<PlaneProjection/>
</Image.Projection>
<i:Interaction.Triggers>
<i:EventTrigger EventName="MouseLeftButtonDown">
<ei:ControlStoryboardAction Storyboard="{StaticResource FlippingDown}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</Image>
</Grid>
</UserControl>
Hope this helps. :)
Upvotes: 1
Reputation: 31724
You could search for info on Projection animations in Blend. This looks like what you need: http://www.silverlightbuzz.com/2009/10/14/using-the-3d-tools-to-animate-in-blend/
Upvotes: 1