Reputation: 4497
How can I make it so that each time when user changes the screen resolution size [not the browser window], the page perform a function?
Upvotes: 35
Views: 81388
Reputation: 21
Try this js :
var width = $(window).width();
var height = $(window).height();
var screenTimer = null;
function detectScreen (){
$(window).resize(function() {
height = $(window).height();
width = $(window).width();
getScreen ();
});
function getScreen (){
return { 'height' : getHeight (), 'width': getWidth () };
}
screenTimer = setInterval ( getScreen (), 50 );
}
function getHeight (){
console.log ( 'height: ' + height);
$('#height').text(height);
return height;
}
function getWidth (){
console.log ( 'width: ' + width);
$('#width').text(width);
return width;
}
detectScreen ();
$('#go').click (function (){
detectScreen ();
});
$('#stop').click (function (){
clearInterval(screenTimer);
});
And for html :
<span id="stop">Stop</span> | <span id="go">Go</span>
<br>
<div>height: <span id="height"></span> px</div>
<div>width: <span id="width"></span>px </div>
Upvotes: 2
Reputation: 19071
Try tracking screen.width
and screen.height
. They will return different values when changing the screen resolution. More info here.
function doSomething(){
if ( screen.width < 1280 ){
console.log('Too small')
}else{
console.log('Nice!')
}
}
However, as far as i know there are no events triggered when changing the screen resolution; Which means you cannot do this $(screen).resize(function(){/*code here*/});
So another way to do it will be using a setTimeout()
such as: [not recommended]
var timer,
checkScreenSize = function(){
if ( screen.width < 1280 ){
console.log('Too small')
}else{
console.log('Nice!')
}
timer = setTimeout(function(){ checkScreenSize(); }, 50);
};
checkScreenSize();
The recommended version will be using the requestAnimationFrame. As described here by Paul Irish. Because if you're running the loop in a tab that's not visible, the browser won't keep it running. For better overall performance.
// shim layer with setTimeout fallback
window.requestAnimFrame = (function(){
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function( callback ){
window.setTimeout(callback, 1000 / 60);
};
})();
// usage:
// instead of setInterval(checkScreenSize, 50) ....
(function loop(){
requestAnimFrame(loop);
checkScreenSize();
})();
For those who want to implement requestAnimationFrame in Nathan's answer, there you go; A custom jQuery event that is triggered on resolution change, uses requestAnimationFrame when available for less memory usage:
window.requestAnimFrame = (function(){
return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function( callback ){ window.setTimeout(callback, 1000 / 60); };
})();
var width = screen.width,
height = screen.height,
checkScreenSize = function () {
if (screen.width !== width || screen.height !== height) {
width = screen.width;
height = screen.height;
$(window).trigger('resolutionchange');
}
};
(function loop(){
requestAnimFrame(loop);
checkScreenSize();
})();
Usage:
$(window).bind('resolutionchange', function(){
console.log('You have just changed your resolution!');
});
Upvotes: 9
Reputation: 13994
Because you can only from within a specific browser-window check for changes within that same browser-window, it is not possible to know about resolution-changes of the display.
However, if the browser window also changes when the display resolution changes, you can catch this with a listener on the window.width and window.height.
edit: It seems we can obtain the information you want from the global 'window.screen' object. See https://developer.mozilla.org/en/DOM/window.screen.height and https://developer.mozilla.org/en/DOM/window.screen.width for more information!
Upvotes: 3
Reputation: 11149
Ok, so you're using jQuery. So let's make a custom event for it.
(function () {
var width = screen.width,
height = screen.height;
setInterval(function () {
if (screen.width !== width || screen.height !== height) {
width = screen.width;
height = screen.height;
$(window).trigger('resolutionchange');
}
}, 50);
}());
Now $(window).bind('resolutionchange', fn)
should do what you want.
Upvotes: 40
Reputation: 1
The following function fires on window re-sizing as well as resolution change and also has a delay to avoid multiple calls while the user is re-sizing the window.
I've set up a fiddle for you here:
Change your resolution and function alerts you. you can perform any function, what you want.
Hope this helps.
Upvotes: 1
Reputation: 3008
$(window).resize()
$(window).resize(function() {
alert('window was resized!');
});
Upvotes: 24