Reputation: 962
How would I make like a switch or if then statement with the varible in my code? Change the id, or something because both the id vars and the DialogInterface are the same. WOuld I use the "builder" as the code to do this?? The postive button would be a snooze button so I would prob want and If postive clicked the pull up a sleep function or create a function to make the alarm go off in however longer the users sets for snooze.
Here is my code,
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage("Time to get up! How was your nap?")
.setCancelable(false)
.setPositiveButton("More Sleep!!",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
vibarate.cancel();
onPause();
}
})
.setNegativeButton("Great! ",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
AlertDialogTest.this.finish();
}
});
AlertDialog alert = builder.create();
alert.show();
Upvotes: 0
Views: 317
Reputation: 1966
The snooze button is an onClickListener, so really it ought to set up another alarm for a given time rather than sleeping the thread.
I've inserted a fake method: setUpNewAlarmForTime(5,TimeUnit.Seconds); In reality you are already constructing an alarm and the snooze callback just needs to use that.
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage("Time to get up! How was your nap?")
.setCancelable(false)
.setPositiveButton("More Sleep!!",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
vib.cancel();
onPause();
vib = setUpNewAlarmForTime(5,TimeUnit.Seconds);
}
})
.setNegativeButton("Great! ",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
AlertDialogTest.this.finish();
}
});
AlertDialog alert = builder.create();
alert.show();
Upvotes: 1