Andrej Kovalksy
Andrej Kovalksy

Reputation: 225

Change UIAlertView size

In my cocos2d game i can't change size of uialertview, i have changed statusbarorientation to landscape, and now want to init alertview with frame, and initwithframe method does not affect the size of alertview, every time the size of alert is the same, is there any way to change it ?

Upvotes: 2

Views: 14581

Answers (4)

Nik
Nik

Reputation: 1777

its not possible to customized UIAlertView cause its view hierarchy is private.

its clearly mentioned here UIAlertView_Class

You can go for UIView and create it similar to UIAlertView.

Upvotes: 3

j2emanue
j2emanue

Reputation: 62519

Here is what i did. Create your uialertview in your controller. then override the following class within your controller (after setting the uialertview delegate ... ie. myalertview.delegate=viewcontroller)

- (void)willPresentAlertView:(UIAlertView *)alertView {
    [alertView setFrame:CGRectMake(1, 20, 2700, 400)];
}

the frame size should change after this.

Upvotes: 9

Viraj Mantri
Viraj Mantri

Reputation: 11

If a alert view has any title or messages text input within its view, then just append as many new line '\n' at the end of text it automatically scale its size.

Its just a mock, but stil doable to retain the alertbox usage in you application.

Upvotes: 1

AAV
AAV

Reputation: 3803

Just create UIView which looks like UIAlertView. That will solve all the problem you mentioned.

Upvotes: 1

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