Reputation: 55
I'm programming an application for Windows Phone 7. This application firstly sends, and then receives data from a server via HttpWebRequest. Most times it works fine, but sometimes, after receiving a portion of the data properly, I get a NullReferenceException in Stream.Read() function.
The communication starts when the user presses a button. Then I create the HttpWebRequest:
HttpWebRequest request = (HttpWebRequest) WebRequest.Create(sUri);
request.Method = "POST";
request.BeginGetRequestStream(GetRequestStreamCallback, request);
The request callback method:
private void GetRequestStreamCallback(IAsyncResult asynchronousResult)
{
HttpWebRequest request = (HttpWebRequest)asynchronousResult.AsyncState;
postStream = request.EndGetRequestStream(asynchronousResult);
this.bSyncOK = Send(); //This is my method to send data to the server
postStream.Close();
if (this.bSyncOK)
request.BeginGetResponse(GetResponseCallback, request);
else
manualEventWait.Set(); //This ManualResetEvent notify a thread the end of the communication, then a progressbar must be hidden
}
The response callback method:
private void GetResponseCallback(IAsyncResult asynchronousResult)
{
HttpWebRequest request = (HttpWebRequest)asynchronousResult.AsyncState;
using (HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(asynchronousResult) )
{
using (streamResponse = new StreamReader(response.GetResponseStream() ) )
{
this.bSyncOK = Recv(); //This is my generic method to receive the data
streamResponse.Close();
}
response.Close();
}
manualEventWait.Set(); //This ManualResetEvent notify a thread the end of the communication, then a progressbar must be hidden
}
And finally, this is the code where I get the exception reading the stream data:
int iBytesLeidos;
byte[] byteArrayUTF8 = new byte[8];
iBytesLeidos = streamResponse.BaseStream.Read(byteArrayUTF8, 0, 8); //NullReferenceException!!! -Server always send 8 bytes here-
When the application starts, I create a background thread that frequently sends info to the server. Background and Manual communications can run simultaneously. Could this be a problem?
Thanks.
Upvotes: 2
Views: 1384
Reputation: 8126
If streamResponse
is global variable, it can cause the problem in a case of an access from another thread. Pass your Stream
to the Recv
as a parameter
using (StreamReader streamResponse = new StreamReader(response.GetResponseStream() ) )
{
this.bSyncOK = Recv(streamResponse); //This is my generic method to receive the data
streamResponse.Close();
}
Upvotes: 1
Reputation: 12226
Where is your streamResponse
declared in latter snippet? Is it the same object as in 3d snippet? Maybe you just use another variable, instead of actual stream.
Upvotes: 0