Reputation: 451
I'm new to Mono/.NET so I'm not quite sure if I'm adding my reference right or not. I'm trying to implement Fleck WebSockets. I downloaded the source, opened the solution in MonoDevelop, and built it. I took the resulting "Fleck.dll" and "Fleck.dll.mdb" and placed them in my project's folder. Then, in MonoDevelop, I went to the reference editor in my solution and selected that Fleck.dll as a .NET Assembly reference.
It seems to work correctly, MonoDevelop finds everything in that assembly. If I type "Fleck." then the autocomplete pops up with all the members of that DLL, but if I write a bit of code trying to use it, I get a TypeLoadException. It compiles and runs but throws that exception immediately.
I'm using the code from an example I found so I don't think that's an issue. Here's my full exception output:
Could not load signature of Fleck.SocketWrapper:Accept due to:
Could not load signature of Fleck.ISocket:Accept due to:
Unhandled Exception: System.TypeLoadException: Could not load type 'Fleck.SocketWrapper' from assembly 'Fleck, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at Fleck.WebSocketServer..ctor (System.String location) [0x00000] in <filename unknown>:0
at TestServer.MainClass.Main (System.String[] args) [0x00000] in /home/danny/Projects/TestServer/Main.cs:10
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'Fleck.SocketWrapper' from assembly 'Fleck, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at Fleck.WebSocketServer..ctor (System.String location) [0x00000] in <filename unknown>:0
at TestServer.MainClass.Main (System.String[] args) [0x00000] in /home/danny/Projects/TestServer/Main.cs:10
What am I doing wrong?
Upvotes: 1
Views: 3868
Reputation: 47551
It works fine for me. I am using Mono 2.10.8 on Ubuntu. What I did was:
So I bet it should work fine. What is your version of Mono?
Oh, I also explicitly set the framework version for all mentioned projects to 4.0 (which was essential for proper compilation).
Upvotes: 3