Reputation: 3386
I'm not sure what I'm doing wrong, I thought everything is defined exactly once and everything is linked correctly, but I guess that won't be the case...
Here's the errors my compiler gives me:
1>StaticElements.obj : error LNK2001: unresolved external symbol "private: static int Powerup_Health::g_refCount" (?g_refCount@Powerup_Health@@0HA)
1>StaticElements.obj : error LNK2001: unresolved external symbol "private: static class DBModel * Powerup_Health::g_pModel" (?g_pModel@Powerup_Health@@0PAVDBModel@@A)
1>StaticElements.obj : error LNK2001: unresolved external symbol "private: static int Powerup_QuadDamage::g_refCount" (?g_refCount@Powerup_QuadDamage@@0HA)
1>StaticElements.obj : error LNK2001: unresolved external symbol "private: static class DBModel * Powerup_QuadDamage::g_pModel" (?g_pModel@Powerup_QuadDamage@@0PAVDBModel@@A)
Code:
StaticElements.h
#pragma once
#include "D3DUtil.h"
class ContentManager;
class Level;
class GraphCamera;
class Powerup_Health;
class Powerup_QuadDamage;
class StaticElements
{
public:
StaticElements(){};
~StaticElements(){};
void PreLevelInitialisation(Level* pLevel);
void PostLevelInitialisation();
private:
Powerup_Health* m_pPwrHealth;
Powerup_QuadDamage* m_pPwrQuadDamage;
};
StaticElements.cpp
#include "StdAfx.h"
#include "StaticElements.h"
#include "Level.h"
#include "DBModel.h"
#include "Powerup_Health.h"
#include "Powerup_QuadDamage.h"
void StaticElements::PreLevelInitialisation(Level* pLevel)
{
//////POWERUPS
Powerup_Health::InitModel();
m_pPwrHealth = new Powerup_Health();
pLevel->AddChild(m_pPwrHealth);
Powerup_QuadDamage::InitModel();
m_pPwrQuadDamage = new Powerup_QuadDamage();
pLevel->AddChild(m_pPwrQuadDamage);
}
Powerup_QuadDamage.h
#pragma once
#include "Powerup.h"
class Powerup_QuadDamage : public Powerup
{
private:
//static
static DBModel* g_pModel;
static int g_refCount;
public:
virtual ~Powerup_QuadDamage() {
--g_refCount;
if (g_refCount == 0) delete g_pModel;
}
Powerup_QuadDamage()
:Powerup(g_pModel, 90.0f)
{
++g_refCount;
}
static void InitModel() {
g_refCount = 0;
DBModelDesc desc;
g_pModel = new DBModel(desc, nullptr);
}
private:
//disabled
Powerup_QuadDamage(const Powerup_QuadDamage& b);
Powerup_QuadDamage& operator= (const Powerup_QuadDamage& b);
};
Powerup_Health.h
#pragma once
#include "Powerup.h"
class Powerup_Health : public Powerup
{
private:
//static
static DBModel* g_pModel;
static int g_refCount;
public:
virtual ~Powerup_Health() {
--g_refCount;
if (g_refCount == 0) delete g_pModel;
}
Powerup_Health()
:Powerup(g_pModel, 20.0f)
{
++g_refCount;
}
static void InitModel() {
g_refCount = 0;
DBModelDesc desc;
g_pModel = new DBModel(desc, nullptr);
}
private:
//disabled
Powerup_Health(const Powerup_Health& b);
Powerup_Health& operator= (const Powerup_Health& b);
};
Can anyone tell me what is causing the error and how to fix it please? Thanks a bunch.
Upvotes: 2
Views: 5747
Reputation: 6582
static member variables have to be initialized explicitly at the module level. Add something like the following in your cpp file:
int Powerup_Health::g_refCount = 0;
Upvotes: 7