Reputation: 1051
I'm using this code, where 'length' value is '50'.
newX = (arc4random()%(lenght+1)) - (lenght/2);
newY = (arc4random()%(lenght+1)) - (lenght/2);
NSLog(@"Creature Move X:%f, Y:%f", newX, newY);
But in the debugger I get things like:
2012-01-02 21:10:50.794 Kipos[28833:207] Creature Move X:4294967296.000000, Y:4294967296.000000
2012-01-02 21:10:50.896 Kipos[28833:207] Creature Move X:4294967296.000000, Y:12.000000
What is happening?
newX
and newY
are floats:
float newX;
float newY;
Upvotes: 3
Views: 593
Reputation: 212959
arc4random
returns an unsigned int (and presumably length
is also unsigned). Change your code to e.g.
newX = (float)((int)(arc4random() % (length + 1))) - (length / 2));
in order to avoid overflow when you subtract.
Note that I have also added an explicit float cast for the result, which is not strictly necessary but it makes the code a little more self-explanatory.
Upvotes: 5