Reputation: 1198
Recently i have been experiencing more and more corrupt builds. For instance when i access
npc[4]
it accesses
npc[3].
Or instead of
details->Hp
it returns
details->Energy.
Problem magically fixes itself when i rebuild. (after i spent hours trying to find the non-existing bug of course)
This is getting more frequent while my project gets bigger and bigger. Why does something like this occurs? How can i avoid it?
I hope i made myself clear.
thank you.
Upvotes: 1
Views: 170
Reputation: 1198
thanks for the comments. i have found the problem. precompiled headers. they get corrupted after a while and cause unintended behaviors. there doesn't seem to me solution at the moment since I'm forced to use pchs.
Upvotes: 1