Reputation: 123
I have a handler which sets a watermark on images. The problem is the quality is not so good. Here is the code:
byte[] imageBytes = null;
using (Graphics G = Graphics.FromImage(ImageToWatermark))
{
using (ImageAttributes IA = new ImageAttributes())
{
ColorMatrix CM = new ColorMatrix();
CM.Matrix33 = Opacity;
IA.SetColorMatrix(CM);
G.DrawImage(Watermark, new Rectangle(WatermarkPosition, Watermark.Size), 0, 0, Watermark.Width, Watermark.Height, GraphicsUnit.Pixel, IA);
}
}
using (MemoryStream memoryStream = new MemoryStream())
{
ImageToWatermark.Save(memoryStream, GetImageFormat(context.Request.PhysicalPath));
imageBytes = memoryStream.ToArray();
}
How can I set the quality for the result?
Upvotes: 2
Views: 881
Reputation: 10064
If your image format is a Jpeg, then you can set the output quality manually by using this sample method to save to disk:
public void SaveJpg(string path, Bitmap img, long quality) {
// Encoder parameter for image quality
EncoderParameter qualityParam = new EncoderParameter(Encoder.Quality, quality);
// Jpeg image codec
ImageCodecInfo jpegCodec = this.getEncoderInfo("image/jpeg");
EncoderParameters encoderParams = new EncoderParameters(1);
encoderParams.Param[0] = qualityParam;
img.Save(path, jpegCodec, encoderParams);
}
Or, in your case, use the following piece of code:
using (MemoryStream memoryStream = new MemoryStream())
{
EncoderParameter qualityParam = new EncoderParameter(Encoder.Quality, 80); // edit image quality here
ImageCodecInfo jpegCodec = this.getEncoderInfo("image/jpeg");
EncoderParameters encoderParams = new EncoderParameters(1);
encoderParams.Param[0] = qualityParam;
ImageToWatermark.Save(memoryStream, encoderParams);
imageBytes = memoryStream.ToArray();
}
In general, a quality of 60 to 100 should produce good enough Jpeg images for screen output.
Upvotes: 1