toto_tata
toto_tata

Reputation: 15392

C++/Cocos2d-x: how to add AdMob in my Cocos2d-x multiplatform project (iOS, Android...)?

I am currently developing an app which will be on Android Market and Appstore (iOS). How can I add AdMob ads in my Cocos2x-project ? (there is indeed a Google AdMob Objective C SDK and a Java SDK but no C++ SDK)

Is it required to include some AdMob Java or Objective C classes in my project ? If yes:

If no, how to proceed to include AdMob in my Cocos2d-X project ?

Thanks !!!

Upvotes: 3

Views: 4071

Answers (2)

m.ding
m.ding

Reputation: 3182

I believe that you need to do them seperately for each platform.

Here might helps you with it: http://www.cocos2d-x.org/boards/6/topics/5119

Upvotes: 1

Nikhil Aneja
Nikhil Aneja

Reputation: 1259

I think you need to integrate Admob individually in them. I am also doing same for my project. I kept all my basic stuff common initially. And finally inetgerate ad in them individually.

Upvotes: 1

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