Reputation: 2670
im working on a student project where I need to know which button in which row is clicked.
Each row has different labels, one like button and one dislike button.
I do know how to use NSIndexPath.row to detect which row is pressed, but In this case I need to know both which row and which buttton in that row is pressed.
I have searched all over SO for a good solution to detecting which row a button is clicked when having multiple buttons per row.
From what I understand reading the other posts, using button.tag can be very unpredictable so I rather use a different method if possible.
I have seen many apps that have this implemented, so there has to be an optimal way to do this. Does anyone have any good suggestions?
Code:
SearchCell.h
@interface SearchCell : UITableViewCell {
IBOutlet UIButton *likebutton2;
IBOutlet UIButton *dislikebutton2;
}
@property (nonatomic,retain) IBOutlet UILabel *track_label;
@property (nonatomic,retain) IBOutlet UILabel *artist_label;
@property (nonatomic,retain) IBOutlet UILabel *album_label;
@property (nonatomic,retain) IBOutlet UIButton *likebutton2;
@property (nonatomic,retain) IBOutlet UIButton *dislikebutton2;
@property (nonatomic, copy) void (^onButton)(UIButton *button);
- (void)buttonAction:(UIButton *)sender;
@end
SearchCell.m
#import "SearchCell.h"
#import "RootViewController.h"
@implementation SearchCell
@synthesize likebutton2, dislikebutton2, track_label, artist_label, album_label;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier {
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
// Initialization code.
}
return self;
}
- (void)buttonAction:(UIButton *)sender
{
self.onButton(sender);
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
[super setSelected:selected animated:animated];
// Configure the view for the selected state.
}
- (void)dealloc {
[super dealloc];
}
@end
cellForRowAtIndexPath
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *uniqueIdentifier = @"searchCell";
SearchCell *cell = nil;
Search *currentSearch = nil;
cell = (SearchCell *) [self.tableView dequeueReusableCellWithIdentifier:uniqueIdentifier];
if (tableView == [[self searchDisplayController] searchResultsTableView]) //Just from some previous debugging
{
currentSearch = [[searchxmlParser searchhits] objectAtIndex:indexPath.row];
}
if(!cell)
{
NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:@"SearchCell" owner:nil options:nil];
for (id currentObject in topLevelObjects) {
if ([currentObject isKindOfClass:[SearchCell class]]) {
cell = (SearchCell *)currentObject;
[cell.likebutton2 addTarget:cell action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside];
[cell.dislikebutton2 addTarget:cell action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside];
cell.likebutton2.tag = 1;
cell.dislikebutton2.tag = 2;
break;
}
}
}
cell.onButton = ^(UIButton *theButton) {
[self handleButton:theButton indexPath:indexPath];
}
cell.track_label.text = [currentSearch track];
cell.artist_label.text = [currentSearch artist];
return cell;
}
Thank you for helping :)!
Upvotes: 0
Views: 257
Reputation: 18363
I think using blocks would be a good way to go, still using tags as in @EllNeal's solution:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *reuseIdentifier = @"MyCell";
MyCustomCell *cell = (id)[tableView dequeueReusableCellWithIdentifier:reuseIdentifier];
if (cell == nil) {
cell = [[[MyCustomCell alloc] init] autorelease];
[cell.button1 addTarget:cell action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside];
[cell.button2 addTarget:cell action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside];
cell.button1.tag = 1;
cell.button2.tag = 2;
}
cell.onButton = ^(UIButton *theButton) {
[self handleButton:theButton indexPath:indexPath];
}
return cell;
Then your handler where you tell which button was pressed would be like this:
- (void)handleButton:(UIButton *)button indexPath:(NSIndexPath *)indexPath
{
//Use tag of button to identify which button was tapped, as well as the indexPath
}
Your cell code would look a bit like this:
@interface MyCustomCell
...
- (void)buttonAction:(UIButton *)sender
@property (nonatomic, copy) void (^onButton)(UIButton *button);
...
@end
@implementation
...
- (void)buttonAction:(UIButton *)sender
{
self.onButton(sender);
}
...
@end
Hope this helps!
Upvotes: 1
Reputation: 6064
Why not do something like the following:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *reuseIdentifier = @"MyCell";
MyCustomCell *cell = (id)[tableView dequeueReusableCellWithIdentifier:reuseIdentifier];
if (cell == nil) {
cell = [[[MyCustomCell alloc] init] autorelease];
[cell.firstButton addTarget:self action:@selector(firstButtonPressed:) forControlEvents:UIControlEventTouchUpInside];
[cell.secondButton addTarget:self action:@selector(secondButtonPressed:) forControlEvents:UIControlEventTouchUpInside];
}
[cell.firstButton setTag:indexPath.row];
[cell.secondButton setTag:indexPath.row];
// other cell setup...
return cell;
}
- (void)firstButtonPressed:(id)sender {
NSInteger cellRow = [sender tag];
// do things...
}
- (void)secondButtonPressed:(id)sender {
NSInteger cellRow = [sender tag];
// do things...
}
This assumes that you only have one section in your UITableView
, it's a bit more complicated to do this with multiple sections.
Upvotes: 3
Reputation: 47034
Use the .tag
property, it's very reliable and predictable.
If you think otherwise, show some code.
Upvotes: 1