Reputation: 21200
I am wondering how to include debug code inside the XNA? Like console.writeline
Upvotes: 7
Views: 11247
Reputation: 3745
Enable the console.
In Visual Studio right-click your project in Solution Explorer. Then click on "Properties" and in the "Application" tab select "Console Application" as your Output-Type.
Don't forget to change it back to "Windows Application" in order to disable the console when you are done debugging.
Upvotes: 6
Reputation: 1231
You might want to take a look at our toolset Gearset. It is a set of tools that can help you with that. It has a dedicated window that shows you a pretty view of the output, organized by color, and provides filtering which can become quite useful when there's a lot of output.
Gearset also provides you with other tools like curve editing and real-time inspection of your objects. There's a free version and a paid version (the difference being a single feature which is unavailable in the free version). Hope it helps.
Upvotes: 1
Reputation: 167
For drawing text there is method spritebatch.DrawString(....) this is how i draw fps count.
class FPS_Counter
{
private SpriteFont spriteFont;
private float FPS = 0f;
private float totalTime;
private float displayFPS;
public FPS_Counter(SpriteBatch batch, ContentManager content)
{
this.totalTime = 0f;
this.displayFPS = 0f;
}
public void LoadContent(ContentManager content)
{
this.spriteFont = content.Load<SpriteFont>("Fonts/FPSSpriteFont");
}
public void DrawFpsCount(GameTime gTime,SpriteBatch batch)
{
float elapsed = (float)gTime.ElapsedGameTime.TotalMilliseconds;
totalTime += elapsed;
if (totalTime >= 1000)
{
displayFPS = FPS;
FPS = 0;
totalTime = 0;
}
FPS++;
batch.DrawString(this.spriteFont, this.displayFPS.ToString() + " FPS", new Vector2(10f, 10f), Color.White);
}
Upvotes: 1
Reputation: 1093
You can always use Debug.WriteLine
and read your Debug messages window. Or use the tracepoints.
Upvotes: 0
Reputation: 38130
have you seen the Debug class in the System.Diagnostics namespace? That can send output to the debug console in VS (or an external one like DebugView)
Upvotes: 3