Reputation: 46198
css
.item {
display: none;
}
html
<div>
<div class="item">machin</div>
<div class="item">chose</div>
<div class="item">chouette</div>
<div class="item">prout</div>
</div>
I'm using jQuery and I'd like to make each .item
appearing after a random little timer like:
javascript
$('.item').each(function () {
itm = $(this);
setTimeout(function () {
itm.fadeIn(1000);
}, Math.floor(Math.random() * 1000));
})
Here itm
will always contain the last item because the function is evaluated after all assignments.
I can't use the 3rd parameter of setTimeout()
because it will not work on IE.
It's not advised to use setTimeout()
with the eval method for security reasons.
So how can I access to my object through setTimeout()
?
Edit
I know that this question have already been posted.
But I though that it were slightly specific with the each()
context.
Now someone have entirely changed the title of my question that was originally something like 'setTimeout() - jQuery.each() this object parameter'
Upvotes: 9
Views: 3598
Reputation: 35407
Create/Utilize a closure
:
$('.item').each(function () {
var that = this;
setTimeout(function () {
$(that).fadeIn(1000);
}, Math.floor(Math.random() * 1000));
})
http://jibbering.com/faq/notes/closures/
https://developer.mozilla.org/en/JavaScript/Guide/Closures
Upvotes: 13
Reputation: 215009
Do not use setTimeout, use jQuery own tools.
$('.item').each(function () {
$(this).delay(Math.random() * 1000).fadeIn();
})
Working example: http://jsfiddle.net/qENhd/
Upvotes: 15
Reputation: 69915
Before setTimeout
executes each
loop would have finished executing, it will not wait. Also inside setTimeout
function this
will not refer to the DOM element.
Try something like this.
function fadeItem(item){
item.fadeIn(1000);
}
$('.item').each(function () {
var $item = $(this);
setTimeout(function () {
fadeItem($item);
}, Math.floor(Math.random() * 1000));
});
You can also try something like this.
var $items = $('.item'), count = 0;
function fadeItem(item){
item.fadeIn(1000);
if(count < $items.length){
setTimeout(function(){
fadeItem($items.eq(count++));
}, Math.floor(Math.random() * 1000));
}
}
setTimeout(function(){
fadeItem($items.eq(count++));
}, Math.floor(Math.random() * 1000));
Upvotes: 3
Reputation: 3609
Try this:
$('.item').each(function () {
var item =$(this);
setTimeout(function () {
item.fadeIn(1000);
},
Math.floor(Math.random() * 1000));
});
Upvotes: 2
Reputation: 6619
Try this insteed:
$('.item').each(function () {
var elm = this;
setTimeout(function () {
$(elm).fadeIn(1000);
}, Math.floor(Math.random() * 1000));
})
I can't explain why it works, but i think this is a reference to another "this" in your setTimeout.
Upvotes: 2
Reputation: 5152
Try this:
$('.item').each(function () {
var myVar = $(this);
setTimeout(function () {
myVar.fadeIn(1000);
}, Math.floor(Math.random() * 1000));
})
Upvotes: 2
Reputation: 755121
The trick here is to save this
into a local that can be evaluated safely in the setTimeout
callback
$('.item').each(function () {
var self = this;
setTimeout(function () {
$(self).fadeIn(1000);
}, Math.floor(Math.random() * 1000));
});
Upvotes: 2
Reputation: 887767
You need to store this
in a separate variable:
$('.item').each(function () {
var me = $(this);
setTimeout(function () {
me.fadeIn(1000);
}, Math.floor(Math.random() * 1000));
})
Upvotes: 2