Reputation: 4669
I see examples of this when using property maps, but not when using structs to handle the vertices and edges (I think this is called 'bundles').
I have vertices and edges defined as such, in an adjacency list graph.
struct Vertex
{
string name;
int some_int;
};
struct Edge
{
double weight;
};
The graph is constructed as follows:
typedef boost::adjacency_list<boost::listS, boost::vecS, boost::directedS, Vertex, Edge> boost_graph;
I want to print my graph of these objects in Graphviz
format, so I can view it as an image. However, I don't only want the nodes and edges. I also want the attribute name
on vertices and weight
on edges to appear in the image. How can I do this?
Upvotes: 9
Views: 11270
Reputation: 537
Using boost::dynamic_properties
(See here) and boost::write_graphviz_dp
(See here), you can output the graph with properties defined in customized vertex and edge struct
s. To register the properties into a boost::dynamic_properties
object, you must use reserved attributes, such as label
, weight
, etc.
One caveat is that the BOOST library (I am using 1.82.0) only supports "node_id"
as the attribute name of node id, while the current GraphViz standard uses "id"
instead.
#include <boost/graph/adjacency_list.hpp>
#include <boost/graph/graphviz.hpp>
#include <fstream>
struct Vertex {
int some_int;
std::string name;
};
struct Edge {
double weight;
};
using DirectedSimpleGraph =
boost::adjacency_list<boost::listS, boost::vecS, boost::directedS, Vertex,
Edge>;
using VertexSpec = boost::graph_traits<DirectedSimpleGraph>::vertex_descriptor;
using EdgeSpec = boost::graph_traits<DirectedSimpleGraph>::edge_descriptor;
int main() {
DirectedSimpleGraph graph;
boost::dynamic_properties dp;
// "node_id", "label", and "weight" are reserved keywords
// of the GraphViz DOT Format
dp.property("node_id", boost::get(&Vertex::some_int, graph));
dp.property("label", boost::get(&Vertex::name, graph));
dp.property("weight", boost::get(&Edge::weight, graph));
// Create vertices with id and label
VertexSpec v0 = boost::add_vertex(Vertex{0, "Zero"}, graph);
VertexSpec v1 = boost::add_vertex(Vertex{1, "One"}, graph);
VertexSpec v2 = boost::add_vertex(Vertex{2, "Two"}, graph);
VertexSpec v3 = boost::add_vertex(Vertex{3, "Three"}, graph);
// Create edges with weight
boost::add_edge(v0, v1, Edge{1.0}, graph);
boost::add_edge(v0, v2, Edge{2.0}, graph);
boost::add_edge(v2, v3, Edge{3.0}, graph);
// Write to file
std::ofstream graph_file_out("./out.gv");
boost::write_graphviz_dp(graph_file_out, graph, dp);
}
Upvotes: 0
Reputation: 8948
I just stumbled upon this question. Although it has an accepted answer, I thought I'll add my version too.
You are using bundled property in your graph. The correct way to get property map from your bundled properties is to use boost::get
. So you can do something like:
boost::write_graphviz(std::cout, your_graph,
boost::make_label_writer(boost::get(&Vertex::name, your_graph)),
boost::make_label_writer(boost::get(&Edge::weight, your_graph)),
);
Where your_graph
is the graph object you have created.
Upvotes: 32
Reputation: 1389
I gave bad info the first time. Here is the correct answer.
#include <boost/graph/graphviz.hpp>
using namespace boost;
// Graph type
typedef adjacency_list<vecS, vecS, directedS, VertexProperties, EdgeProperty> Graph;
Graph g;
std::vector<std::string> NameVec; // for dot file names
// write the dot file
std::ofstream dotfile (strDotFile.c_str ());
write_graphviz (dotfile, g, make_label_writer(&NameVec[0]));
Upvotes: 6