Reputation: 91
I'm learning jquery method. live () and the more I get a better technique I can not find the solution of the techniques that I have created it.
i try some code like this :
$("div#content").load("content.html");
and inside content.html
i put some code like this :
<div id="slideshow">
<ul class="slides">
<li><img src="img/photos/1.jpg" alt="Marsa Alam underawter close up" /></li>
<li><img src="img/photos/2.jpg" alt="Turrimetta Beach - Dawn" /></li>
<li><img src="img/photos/3.jpg" alt="Power Station" /></li>
<li><img src="img/photos/4.jpg" alt="Colors of Nature" /></li>
</ul>
<span class="arrow previous"></span>
<span class="arrow next"></span>
</div>
with additional javascript
like this :
$(window).load(function(){
var supportCanvas = 'getContext' in document.createElement('canvas');
var slides = $('#slideshow li'),
current = 0,
slideshow = {width:0,height:0};
setTimeout(function(){
window.console && window.console.time && console.time('Generated In');
if(supportCanvas){
$('#slideshow img').each(function(){
if(!slideshow.width){
slideshow.width = this.width;
slideshow.height = this.height;
}
createCanvasOverlay(this);
});
}
window.console && window.console.timeEnd && console.timeEnd('Generated In');
$('#slideshow .arrow').live("click", function(){
var li = slides.eq(current),
canvas = li.find('canvas'),
nextIndex = 0;
if($(this).hasClass('next')){
nextIndex = current >= slides.length-1 ? 0 : current+1;
}
else {
nextIndex = current <= 0 ? slides.length-1 : current-1;
}
var next = slides.eq(nextIndex);
if(supportCanvas){
canvas.fadeIn(function(){
next.show();
current = nextIndex;
li.fadeOut(function(){
li.removeClass('slideActive');
canvas.hide();
next.addClass('slideActive');
});
});
}else {
current=nextIndex;
next.addClass('slideActive').show();
li.removeClass('slideActive').hide();
}
});
},100);
function createCanvasOverlay(image){
var canvas = document.createElement('canvas'),
canvasContext = canvas.getContext("2d");
canvas.width = slideshow.width;
canvas.height = slideshow.height;
canvasContext.drawImage(image,0,0);
var imageData = canvasContext.getImageData(0,0,canvas.width,canvas.height),
data = imageData.data;
for(var i=0,z=data.length;i<z;i++){
data[i] = ((data[i] < 128) ? (2*data[i]*data[i] / 255) : (255 - 2 * (255 - data[i]) * (255 - data[i]) / 255));
data[++i] = ((data[i] < 128) ? (2*data[i]*data[i] / 255) : (255 - 2 * (255 - data[i]) * (255 - data[i]) / 255));
data[++i] = ((data[i] < 128) ? (2*data[i]*data[i] / 255) : (255 - 2 * (255 - data[i]) * (255 - data[i]) / 255));
++i;
}
canvasContext.putImageData(imageData,0,0);
image.parentNode.insertBefore(canvas,image);
}
});
the problem is, the control button for next and previous is not working..
can tell me why it's not working? please help!
Upvotes: 2
Views: 323
Reputation: 342635
I would appear that you are not even using .live
. Try:
$("body").on("click", "#slideshow .arrow", function () {
...
or:
$("body").delegate("#slideshow .arrow", "click", function () {
...
Upvotes: 3