Reputation: 323
I have a quite CPU intensive Monodroid app (multithreaded image processing, lots of floating point operations) and for some reason a release build run much slower than a debug build. Processing an image takes perhaps 7 secs in debug mode (without debugger attached) and 21 secs in release mode. Any ideas why?
The test was done with a Galaxy Tab 8.9 (1GHz dual core).
I'm using the Monodevelop environment and there is an Optimization compiler option, but it doesn't seem to make any difference.
Upvotes: 1
Views: 230
Reputation: 9982
You might want to ensure that you've included the armeabi-v7a runtime in your package. There should be an option somewhere in your project properties.
Upvotes: 1