Reputation: 2630
In windows when you click on an icon on your desktop, the icon darkens with a shade that is based on your windows theme that is currently used.
I have a custom control that displays an image. I would like to have the same functionality as the windows icon click. How do I obtain the same result in WinForms by selecting my custom control?
Upvotes: 2
Views: 2643
Reputation: 2630
Right now I'm using the following code... if anyone has something better, I'll be glad to change it!
private void drawAndShadeTheImage(Graphics g)
{
//if the image is null then there is nothing to do.
if (Image != null)
{
Bitmap bitMap = new Bitmap(Image);
//if this control is selected, shade the image to allow the user to
//visual identify what is selected.
if (ContainsFocus)
{
//The delta is the percentage of change in color shading of
//the image.
int delta = 70;
//zero is the lowest value (0 - 255) that can be represented by
//a color component.
int zero = 0;
//Get each pixel in the image and shade it.
for (int y = 0; y < bitMap.Height; y++)
{
for (int x = 0; x < bitMap.Width; x++)
{
Color oColor = bitMap.GetPixel(x, y);
//Lime is the background color on the image and should
//always be transparent, if this check is removed the
//background will be displayed.
if (oColor.ToArgb() != Color.Lime.ToArgb())
{
int oR = oColor.R - delta < zero ? zero :
oColor.R - delta;
int oG = oColor.G - delta < zero ? zero :
oColor.G - delta;
int oB = oColor.B - delta < zero ? zero :
oColor.B - delta;
int oA = oColor.A - delta < zero ? zero :
oColor.A - delta;
Color nColor = Color.FromArgb(oA, oR, oG, oB);
bitMap.SetPixel(x, y, nColor);
}
}
}
}
//Make the background of the image transparent.
bitMap.MakeTransparent();
g.DrawImage(bitMap, this.ClientRectangle);
}
}
Upvotes: 0
Reputation: 9605
Windows implements alpha-blending for selected icons since Windows XP. If you want to achieve similar look you must draw your image with alpha blending:
public static void DrawBlendImage(Graphics canvas, Image source, Color blendColor, float blendLevel, int x, int y)
{
Rectangle SourceBounds = new Rectangle(x, y, source.Width, source.Height);
ColorMatrix MaskMatrix = new ColorMatrix();
MaskMatrix.Matrix00 = 0f;
MaskMatrix.Matrix11 = 0f;
MaskMatrix.Matrix22 = 0f;
MaskMatrix.Matrix40 = (float)blendColor.R / byte.MaxValue;
MaskMatrix.Matrix41 = (float)blendColor.G / byte.MaxValue;
MaskMatrix.Matrix42 = (float)blendColor.B / byte.MaxValue;
ImageAttributes MaskAttributes = new ImageAttributes();
MaskAttributes.SetColorMatrix(MaskMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
ColorMatrix TransparentMatrix = new ColorMatrix();
TransparentMatrix.Matrix33 = blendLevel;
ImageAttributes TransparentAttributes = new ImageAttributes();
TransparentAttributes.SetColorMatrix(TransparentMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
canvas.DrawImage(source, SourceBounds, 0, 0, source.Width, source.Height, GraphicsUnit.Pixel, MaskAttributes);
canvas.DrawImage(source, SourceBounds, 0, 0, source.Width, source.Height, GraphicsUnit.Pixel, TransparentAttributes);
}
In your case you can use SystemColors.Highlight as blendColor.
Upvotes: 1
Reputation: 54640
You can use System.Drawing.KnownColor to get the proper colors for the user's theme.
Upvotes: 0