Reputation: 33248
fellas
I am facing very strange issue from many days. I am trying to update overlay frequently. So sometime I am getting "java.util.ConcurrentModificationException" when I touch on map or sometime getting when map trying to update overlay But I am not finding perfect line which on this error is coming.
02-17 14:56:01.621: W/dalvikvm(3653): threadid=1: thread exiting with uncaught exception (group=0x40015560)
02-17 14:56:01.631: E/AndroidRuntime(3653): FATAL EXCEPTION: main
02-17 14:56:01.631: E/AndroidRuntime(3653): java.util.ConcurrentModificationException
02-17 14:56:01.631: E/AndroidRuntime(3653): at java.util.ArrayList$ArrayListIterator.next(ArrayList.java:576)
02-17 14:56:01.631: E/AndroidRuntime(3653): at com.google.android.maps.OverlayBundle.draw(OverlayBundle.java:41)
02-17 14:56:01.631: E/AndroidRuntime(3653): at com.google.android.maps.MapView.onDraw(MapView.java:530)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.View.draw(View.java:6880)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewGroup.drawChild(ViewGroup.java:1646)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewGroup.drawChild(ViewGroup.java:1644)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.View.draw(View.java:6883)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.widget.FrameLayout.draw(FrameLayout.java:357)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewGroup.drawChild(ViewGroup.java:1646)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.View.draw(View.java:6883)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.widget.FrameLayout.draw(FrameLayout.java:357)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewGroup.drawChild(ViewGroup.java:1646)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1373)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.View.draw(View.java:6883)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.widget.FrameLayout.draw(FrameLayout.java:357)
02-17 14:56:01.631: E/AndroidRuntime(3653): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1862)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewRoot.draw(ViewRoot.java:1522)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewRoot.performTraversals(ViewRoot.java:1258)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.view.ViewRoot.handleMessage(ViewRoot.java:1859)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.os.Handler.dispatchMessage(Handler.java:99)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.os.Looper.loop(Looper.java:130)
02-17 14:56:01.631: E/AndroidRuntime(3653): at android.app.ActivityThread.main(ActivityThread.java:3683)
02-17 14:56:01.631: E/AndroidRuntime(3653): at java.lang.reflect.Method.invokeNative(Native Method)
02-17 14:56:01.631: E/AndroidRuntime(3653): at java.lang.reflect.Method.invoke(Method.java:507)
02-17 14:56:01.631: E/AndroidRuntime(3653): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839)
02-17 14:56:01.631: E/AndroidRuntime(3653): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
02-17 14:56:01.631: E/AndroidRuntime(3653): at dalvik.system.NativeStart.main(Native Method)
I am using Balloon Overlay
I think it is throwing error on "mapview.getOverlay()"
because it is calling 4-5 times in 1 seconds..
Thanks,
CapDroid
here is code flow.. My Thread code....
Thread connection = new Thread(){
public void run() {
try {
while (my condition)
{
try
{
//This method should be call every seconds
updateMethod();
}
catch (Exception e)
{
e.printStackTrace();
break;
}
}
}
catch (Exception e)
{
}
}
};
Here is My updateMethod(); in this code hashmapOverlay is HashMap like as below
public static Map<String,MyItemizedOverlay> hashmapOverlay;
public void updateMethod()
{
if(hashmapOverlay.containsKey(id))
{
mapview.getOverlays().remove(hashmapOnlineFriendsOverlay.get(id));
}
MyItemizedOverlay mMyItemizedOverlay = new MyItemizedOverlay(drawable, mapview);
OverlayItem overlayItem = new OverlayItem(gp,title ,snippet);
mMyItemizedOverlay.addOverlay(overlayItem);
hashmapOverlay.put(id, mMyItemizedOverlay);
addOverlayMethod(mActivity, mapView, mMyItemizedOverlay);
}
Here is my addOverlayMethod
addOverlayMethod(Activity mActivity, final MapView mapView, final Object mObject)
{
mActivity.runOnUiThread(new Runnable(){
@Override
public void run()
{
try {
MyItemizedOverlay overlay = (MyItemizedOverlay) mObject;
mapView.getOverlays().add(overlay);
} catch (Exception e)
{}
}
});
}
Upvotes: 3
Views: 3174
Reputation: 42016
ya, you can do a work around, step as follow.
same way follow untill Pendingnotification List become empty.
And also note that any modification must be perform in UI Thread
not in NonUI Thread
Upvotes: 1
Reputation: 980
I'm not sure about the overlay management, but the way I see it, you're modifying your HashMap with HashMap.put on a non-UI thread (in UpdateMethod), when it's no doubt being iterated over or used elsewhere in the app - probably when still requesting new Overlays as you move your map around.
If you read the docs, it says this will cause a ConcurrentModificationException. Instead, try using a ConcurrentHashMap, or restructure your code to update the hashmap on the main thread where it is being used.
Upvotes: 1
Reputation: 67286
Well, it seems that in your updateMethod()
you are still trying to Update
your UI from a Non-UI
thread by
mapview.getOverlays().remove(hashmapOnlineFriendsOverlay.get(id));
So, try to execute this part of your code inside the RunOnUiThread
and try. Hope this would work.
UPDATE:
Also, why you are trying to add
and remove
your Overlay
everything, you don't need to do that just try to update your Overlay
and invalidate
it. Have a look at this example.
Upvotes: 1
Reputation: 17629
In order to avoid ConcurrentModificationException
simply copy your collection in any of the following cases:
At first glance, this might seem like overkill but it will save you a lot of headache later on. Copying is simple, just call new ArrayList<YourClass>(existingList)
.
Upvotes: 2
Reputation: 40416
I think You use Thread
and its create Concurrency
So use Syncronized(MainActivity.this)
in Your Run Method....And Use Vector Instead of List Because Vector is Syncronized...Its Works for me...
Upvotes: 1