Reputation: 87
I created a Fiddle to demonstrate my situation.
I want to not fire the click event when the user is panning--only if it's just a simple click. I've experimented with different placements of .off() and .on() to no avail.
Thanks in advance for your help.
Upvotes: 3
Views: 3331
Reputation: 76003
You can use the mousemove
/mousedown
events to set a flag that can be used in the click
event handler to determine if the user was clicking or panning. Something like:
//set a flag for the click event to check
var isClick = false;
//bind to `mousedown` event to set the `isClick` flag to true
$(document).on('mousedown', function (event) {
isClick = true;
//bind to `mousemove` event to set the `isClick` flag to false (since it's not a drag
}).on('mousemove', function () {
isClick = false;
//bind to `click` event, check to see if the `isClick` flag is set to true, if so then this is a click, otherwise this is a drag
}).on('click', function () {
if (isClick) {
console.log('click');
} else {
console.log('drag');
}
});
Here is a demo: http://jsfiddle.net/SU7Ef/
Upvotes: 0
Reputation: 4103
This solution solves your problem:
var bClicking = false,
moved = false;;
var previousX, previousY;
var $slider = $('#slider'),
$wrapper = $slider.find('li.wrapper'),
$img = $slider.find('img.foo');
$img.on('click', function()
{
if(!moved)
{
doZoom();
}
});
$wrapper.mousedown(function(e) {
e.preventDefault();
previousX = e.clientX;
previousY = e.clientY;
bClicking = true;
moved = false;
});
$(document).mouseup(function(e) {
bClicking = false;
});
$wrapper.mousemove(function(e) {
if (bClicking)
{
moved = true;
var directionX = (previousX - e.clientX) > 0 ? 1 : -1;
var directionY = (previousY - e.clientY) > 0 ? 1 : -1;
$(this).scrollLeft($(this).scrollLeft() + 10 * directionX);
$(this).scrollTop($(this).scrollTop() + 10 * directionY);
previousX = e.clientX;
previousY = e.clientY;
}
});
function doZoom() {
$img.animate({
height: '+=300',
width: '+=300'
}, 500, function() {
//animation complete
});
}
Basically, it calls doZoom()
only when the mouse has not moved between the mousedown
and the mouseup
events.
Upvotes: 0
Reputation: 1782
http://jsfiddle.net/Waxen/syTKq/3/
Updated your fiddle to do what you want. I put the re-binding of the event in a timeout so it wouldn't trigger immediately, and adjusted the mousemove to
Upvotes: 2
Reputation: 8198
I added a "panning" bool for a solution to your problem:
see http://jsfiddle.net/syTKq/4/
Basically, if the user has mousedown and mousemove, then panning is true. once mouseup panning is false. if just mousedown, panning is false, therefore zoom.
Upvotes: 0
Reputation: 48735
In on click event, you can detect whether mouse was pressed DOWN or UP. So let's analyse:
DRAG:
mouse down
mosue position changes
mouse up
CLICK:
mouse down
mouse up
You see - the difference is changed mouse position. You can record click coordinate in mouse down and then compare it when muse goes back up. If it is within some treshold, the action was a click.
Upvotes: 1
Reputation: 46647
The only way to tell between a "click" and a "pan" would be the time the mouse has spent held down. You could create a Date in the mousedown, then another in the mouseup, and only fire your click (zoom) event if the difference between the two dates is greater than some threshold (i would guess 1/10 of a second, but you may want to experiment)
Upvotes: 0