Reputation: 2563
I am wondering if anyone can help me. After hours of searching tirelessly on here and the web I can't seem to find a simple countdown using jquery. I don't want to use any sort of plugin just a simple jquery code to countdown from a date. I have managed to find this code below. But even with this code placing it in my website nothing appears. I added the jquery file from jquery.com and added the proper divs with counter
ID and nothing. If anyone can explain or show me how to make a simple countdown in a function that takes in a date format and returns a countdown I would appreciate the help.
var end = new Date('02/19/2012 10:1 AM');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('countdown').innerHTML = days + 'days ';
document.getElementById('countdown').innerHTML += hours + 'hrs ';
document.getElementById('countdown').innerHTML += minutes + 'mins ';
document.getElementById('countdown').innerHTML += seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
Upvotes: 61
Views: 161136
Reputation: 26161
Here is my contribution for the sake of new readers of this post.
I am using setTimeout
instead of setInterval
so that we can easily update the target date while it is still counting down. I will also include the time of the target day for a better precision and the time will be local. So i guess this covers most of the possible requirements to start with.
function refreshTimer(){
function countDown(){
setTimeout(function(now){
var dif = (td-now)/1000,
ss = Math.floor(dif % 60).toString().padStart(2,"0"),
ms = Math.floor(dif/60 % 60).toString().padStart(2,"0"),
hs = Math.floor(dif/3600 % 24).toString().padStart(2,"0"),
ds = Math.floor(dif/86400).toString().padStart(3,"0");
remainingTime.textContent = dif > 0 ? `${ds} Days ${hs}:${ms}:${ss}`
: "Sorry. You are already late..!";
active && countDown();
this.removeEventListener("change", kill); // possibly redundant
}, 1000, Date.now());
}
var td = new Date(this.value),
active = true,
kill = _ => active = false;
this.addEventListener("change", kill);
countDown();
}
var targetDateTime = document.getElementById("targetDateTime"),
remainingTime = document.getElementById("remainingTime");
targetDateTime.addEventListener("change",refreshTimer);
<input id="targetDateTime" type="datetime-local">
<p id="remainingTime"></p>
It would be ideal to have the days, hours, minutes and seconds in their own <div>
s or <span>
s for a better display in which case updating them individually would be another task.
Upvotes: 2
Reputation: 18064
This is working fine as a normal javascript.
<script>
var end = new Date('02/19/2012 10:1 AM');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('countdown').innerHTML = days + 'days ';
document.getElementById('countdown').innerHTML += hours + 'hrs ';
document.getElementById('countdown').innerHTML += minutes + 'mins ';
document.getElementById('countdown').innerHTML += seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
</script>
<div id="countdown"></div>
Your output is appearing as follows:-
<script>
CountDownTimer('02/19/2012 10:1 AM', 'countdown');
CountDownTimer('02/20/2012 10:1 AM', 'newcountdown');
function CountDownTimer(dt, id)
{
var end = new Date(dt);
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById(id).innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById(id).innerHTML = days + 'days ';
document.getElementById(id).innerHTML += hours + 'hrs ';
document.getElementById(id).innerHTML += minutes + 'mins ';
document.getElementById(id).innerHTML += seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
}
</script>
<div id="countdown"></div>
<div id="newcountdown"></div>
Output will appear as follows:-
Upvotes: 143
Reputation: 324620
That's not jQuery, that's JavaScript. But anyways...
You almost got it. The only issue is var distance = end-now;
. It should be:
var distance = end.getTime()-now.getTime();
Also, you shouldn't use +=
on innerHTML
. Instead, use a variable (example: var output = ""
) and add to that, then assign to the innerHTML
at the end.
Finally, double-check that the ID of the div
matches the ID you have in getElementById
.
Upvotes: 11