user123_456
user123_456

Reputation: 5805

Connecting C++ with QML using Q_INVOKABLE

I have a Qt function:

void MainWindow::button_clicked(Qstring a, Qstring b, Qstring c, Qstring d)

I collect data from QML and I want to pass data to this function which is in Qt. So I know I need to use Q_INVOKABLE but don't know really how to use it.

And one more thing is it possible to invoke some other function when invoke this certain above.
For example: I invoke the above function but in her body I invoke refresh() function. Is this possible?

Upvotes: 16

Views: 39696

Answers (1)

Frank Osterfeld
Frank Osterfeld

Reputation: 25165

To be able to call a method from QML, you must either mark it with Q_INVOKABLE or as a slot. I prefer Q_INVOKABLE if it's not meant to be used as a slot, as its more minimal.

class MainWindow : public QMainWindow {
    Q_OBJECT
public:
...
    Q_INVOKABLE void buttonClicked( const QString& a, const QString& b, const QString& c, const QString& d );
....
};

void MainWindow::buttonClicked( const QString& a, const QString& b, const QString& c, const QString& d ) {
   ...do stuff
   update(); //example
}

The implementation of buttonClicked() can contain any C++ code.

To make the main window instance accessible from QML, you must register it, e.g.

QDeclarativeView* view = ...your view
view->rootContext()->setContextProperty( "_mainWindow", mainWindow );

Once registered, you can call buttonClicked from QML:

_mainWindow.buttonClicked("foo", "bar", "c", "d")

Upvotes: 27

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