Reputation: 462
I'm currently working on a data-check for images. I need to request the Size (width & height) and the resolution of the image. Files over 70MB throw an "out of memory" exception on GDI Problem. Is there an alternative way to get the file-information? The same error on parse it through FromStream...
Using myfile = Image.FromFile(filePath)
...
End Using
Upvotes: 1
Views: 405
Reputation: 3750
You can use the following code to get image properties (it loads metadata only):
using (var fs = new FileStream(@"C:\Users\Dmitry\Pictures\blue-earth-wallpaper.jpg", FileMode.Open, FileAccess.Read)) {
var decoder = BitmapDecoder.Create(fs, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default);
var size = decoder.Frames[0].PixelWidth;
var height = decoder.Frames[0].PixelHeight;
var dpiX = decoder.Frames[0].DpiX;
var dpiY = decoder.Frames[0].DpiY;
}
Upvotes: 3
Reputation: 2481
I found this link http://www.fastgraph.com/help/image_file_header_formats.html that tells where in the file you can find the type and its dimensions. I guess, if you use something like this below to seek and get the first few bytes and close once you are done, shouldnt be using much resources
Untested code below...
// This really needs to be a member-level variable;
private static readonly object fsLock = new object();
// Instantiate this in a static constructor or initialize() method
private static FileStream fs = new FileStream("myFile.txt", FileMode.Open);
public string ReadFile(int fileOffset) {
byte[] buffer = new byte[bufferSize];
int arrayOffset = 0;
lock (fsLock) {
fs.Seek(fileOffset, SeekOrigin.Begin);
int numBytesRead = fs.Read(bytes, arrayOffset , bufferSize);
// Typically used if you're in a loop, reading blocks at a time
arrayOffset += numBytesRead;
}
// Do what you want to the byte array and close
}
Upvotes: 0