Reputation: 559
First, I did check this post but it is in Python, first, and second it appears to be actually making the directories, which I cannot do in this scenario.
Second, these are not directories that exist, nor can I create them.
I have an input in C# like this:
List<string> filePaths = new List<string>();
filePaths.Add(@"ProgramDir\InstallDir\Module1\mod1pack1.exe");
filePaths.Add(@"ProgramDir\InstallDir\Module1\mod1pack2.exe");
filePaths.Add(@"ProgramDir\InstallDir\Module2\mod2pack1.exe");
filePaths.Add(@"ProgramDir\InstallDir\Module1\SubModule1\report1.rpt");
filePaths.Add(@"SystemDir\DependencyDir\dependency1.dll");
filePaths.Add(@"SystemDir\DependencyDir\dependency2.dll");
What I have been trying to do is create an object that represents this structure, such that it could be visualized like this:
-ProgramDir
Installdir
Module1
mod1pack1.exe
mod1pack2.exe
-SubModule1
report1.rpt
Module2
mod2pack1.exe
-SystemDir
-DependencyDir
dependency1.dll
dependency2.dll
What I have tried is various versions of the following, and I could really use some help to figure out where I've got it wrong.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
SetFilePathList();
DTree forest = new DTree();
List<DTreeBranch> branches = new List<DTreeBranch>();
foreach (string path in filePaths)
{
forest.GrowTree(path.Split('\\'), branches);
}
forest.SubBranches.AddRange(branches);
}
private static List<string> filePaths { get; set; }
private static void SetFilePathList()
{
filePaths = new List<string>();
filePaths.Add(@"ProgramDir\InstallDir\Module1\mod1pack1.exe");
filePaths.Add(@"ProgramDir\InstallDir\Module1\mod1pack2.exe");
filePaths.Add(@"ProgramDir\InstallDir\Module2\mod2pack1.exe");
filePaths.Add(@"ProgramDir\InstallDir\Module1\SubModule1\report1.rpt");
filePaths.Add(@"SystemDir\DependencyDir\dependency1.dll");
filePaths.Add(@"SystemDir\DependencyDir\dependency2.dll");
}
}
public class DTree
{
public List<DTreeBranch> SubBranches { get; set; }
public string BranchName { get; set; }
public DTree() { SubBranches = new List<DTreeBranch>(); }
public DTreeBranch AddChildren(string[] childElements, DTreeBranch branch)
{
DTreeBranch childBranch;
foreach (string element in childElements)
{
childBranch = new DTreeBranch();
childBranch.BranchName = element;
branch.SubBranches.Add(childBranch);
var query = from q in childElements
where q != childBranch.BranchName
select q;
AddChildren(query.ToArray<string>(), childBranch);
}
return branch;
}
public void GrowTree(string[] pathElements, List<DTreeBranch> Branches)
{
DTreeBranch result = Branches.Find(delegate(DTreeBranch b)
{
return b.BranchName == pathElements[0];
});
if (result == null)
{
DTreeBranch newRootBranch = new DTreeBranch();
newRootBranch.BranchName = pathElements[0];
Branches.Add(newRootBranch);
GrowTree(pathElements, Branches);
}
else
{
var query = from q in pathElements
where q != result.BranchName
select q;
DTreeBranch childBranch = AddChildren(query.ToArray<string>(), result);
Branches.Add(childBranch);
}
}
}
public class DTreeBranch
{
public List<DTreeBranch> SubBranches { get; set; }
public string BranchName { get; set; }
public DTreeBranch()
{
SubBranches = new List<DTreeBranch>();
}
}
}
The main thing is that the output is only two layers deep. I guess what I'm saying is that the new elements are added to the depth, not the breadth, and I'm at a loss as to how to effectively work through this. I also think that I have way more code than I need.
Thanks in advance.
Upvotes: 2
Views: 1176
Reputation: 51309
I got about the same as Andrew:
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq;
namespace ConsoleApplication1
{
class Program
{
public static void Main(String[] args)
{
var filePaths = new List<string> {@"ProgramDir\InstallDir\Module1\mod1pack1.exe", @"ProgramDir\InstallDir\Module1\mod1pack2.exe", @"ProgramDir\InstallDir\Module2\mod2pack1.exe", @"ProgramDir\InstallDir\Module1\SubModule1\report1.rpt", @"SystemDir\DependencyDir\dependency1.dll", @"SystemDir\DependencyDir\dependency2.dll"};
var nodes = Parse(filePaths.ToArray());
foreach (var node in nodes)
Console.Out.WriteLine(node.ToString());
Console.ReadLine();
}
public static IEnumerable<Node> Parse(params String[] paths)
{
var roots = new NodeSet();
foreach (var path in paths)
{
var pathSplit = path.Split('\\');
Node current = null;
foreach (var pathElement in pathSplit)
{
var currentRoots = (current == null) ? roots : current.Children;
if (currentRoots.Contains(pathElement))
current = currentRoots[pathElement];
else
currentRoots.Add(current = new Node(pathElement));
}
}
return roots;
}
public class Node
{
public String Name { get; private set; }
public NodeSet Children { get; private set; }
public Node(String name)
{
if (String.IsNullOrWhiteSpace(name)) throw new ArgumentNullException("name");
Name = name;
Children = new NodeSet();
}
public override string ToString() { return ToString(1); }
private String ToString(Int32 indent)
{
var indentStr = Environment.NewLine + new string('\t', indent);
return Name + (Children.Count == 0 ? "" : indentStr + String.Join(indentStr, Children.Select(c => c.ToString(indent + 1)).ToArray()));
}
}
public class NodeSet : KeyedCollection<String, Node> {
protected override string GetKeyForItem(Node item) { return item.Name; }
}
}
}
Upvotes: 1
Reputation: 8674
I'm not sure exactly what our goals are, but a simple recursive parse will do it quite easily. Wrote this up, and hope it helps. You can make it significantly more fancy if you want, with DTrees and sub branches, or separate collections for Files and Directories, etc. I don't really understand what all that code in there is for. If it has something to do with WIX, I'm sorry ;) And you could always use something like this to parse it out into the tree, and then convert that sanely to a different format.
The main "Node" class -
public class Node
{
public string Name { get; set; }
public bool IsDirectory { get; set; }
public List<Node> Children = new List<Node>();
internal void AddChildren(string f)
{
var dirs = Path.GetDirectoryName(f);
if (string.IsNullOrEmpty(dirs))
{
// we are adding a file
var file = Path.GetFileName(f);
Children.Add(new Node {Name = file, IsDirectory = false});
}
else
{
// we are adding a directory
var firstDir = dirs.Split(Path.DirectorySeparatorChar)[0];
var childNode = Children.FirstOrDefault(d => d.Name == firstDir);
if (childNode == null)
{
childNode = new Node {Name = firstDir, IsDirectory = true};
Children.Add(childNode);
}
var subPath = f.Substring(firstDir.Length + 1);
childNode.AddChildren(subPath);
}
}
}
Calling it is simple, like this:
var filePaths = new List<string> {
@"ProgramDir\InstallDir\Module1\mod1pack1.exe",
@"ProgramDir\InstallDir\Module1\mod1pack2.exe",
@"ProgramDir\InstallDir\Module2\mod2pack1.exe",
@"ProgramDir\InstallDir\Module1\SubModule1\report1.rpt",
@"SystemDir\DependencyDir\dependency1.dll",
@"SystemDir\DependencyDir\dependency2.dll",
};
var node = new Node { Name = "Root", IsDirectory = true };
foreach (var f in filePaths )
{
node.AddChildren(f);
}
Printing it out (with indent per level, gives me this)
public static void PrintNode(Node node, int indent)
{
if (indent > 0) // don't print out root directory (level 1).
{
var ending = node.IsDirectory ? Path.DirectorySeparatorChar.ToString() : "*";
Console.WriteLine("{0}{1}{2}", new string('\t', indent - 1), node.Name, ending);
}
node.Children.ForEach(n => PrintNode(n, indent + 1));
}
ProgramDir\
InstallDir\
Module1\
mod1pack1.exe*
mod1pack2.exe*
SubModule1\
report1.rpt*
Module2\
mod2pack1.exe*
SystemDir\
DependencyDir\
dependency1.dll*
dependency2.dll*
Upvotes: 1