Reputation: 1571
I'm trying out fractal terrain generators (I'm thinking of doing some rather in-depth stuff, with trees and suchlike), and I want a fast 3D engine. The only thing that would be required of it is being able to draw lines, surfaces, move the camera, and simplicity.
Upvotes: 1
Views: 2756
Reputation: 6305
There is a long list of game/graphics engines here which would be worth going through:
Soya3D looks interesting, but last update is from 2010..
Upvotes: 0
Reputation: 33509
You may want to look at pyopengl http://pyopengl.sourceforge.net/
It is not so much an engine, but rather a low level interface to the hardware.
You would need to learn OpenGL to use this effectively, there are some good tutorials at http://nehe.gamedev.net/tutorial/lessons_01__05/22004/
Upvotes: 3