Reputation: 15685
I was wondering if there was a built in type in C# that was like 'Dictionary' but where both TKey and TValue had to be unique.
For example::
d.Add(1, "1");
d.Add(2, "1"); // This would not be OK because "1" has already been used as a value.
I know this is kind of exotic, but it seems that since there are about a billion collection types in the BCL it might exist. Any ideas?
Upvotes: 15
Views: 29434
Reputation: 469
You could implement an extension method that skips adding to the dictionary if a given value already exists.
static class Extensions
{
public static void AddSafe(this Dictionary<int, string> dictionary, int key, string value)
{
if (!dictionary.ContainsValue(value))
dictionary.Add(key, value);
}
}
Call it like a normal function
d.AddSafe(1, "1");
d.AddSafe(2, "1"); // This would not add anything
Upvotes: 1
Reputation: 18645
For internal puposes I wrote a BiDictionary
. It isn't bullet-proof by I don't expose it to the user so it works fine for me. It allows to me get either key as I ofter need to.
The KeyPair<,>
is necessary to be able to implement the IEnumerable<,>
and thus the Add
method so that we can use the object initializer.
internal class KeyPair<TKey1, TKey2>
{
public TKey1 Key1 { get; set; }
public TKey2 Key2 { get; set; }
}
This is the main class as a dynamic object so that we can use key names on it when retrieving values:
internal class BiDictionary<TKey1, TKey2> : DynamicObject, IEnumerable<KeyPair<TKey1, TKey2>>
{
private readonly Dictionary<TKey1, TKey2> _K1K2 = new Dictionary<TKey1, TKey2>();
private readonly Dictionary<TKey2, TKey1> _K2K1 = new Dictionary<TKey2, TKey1>();
private readonly string _key1Name;
private readonly string _key2Name;
public BiDictionary(string key1Name, string key2Name)
{
_key1Name = key1Name;
_key2Name = key2Name;
}
public override bool TryGetMember(GetMemberBinder binder, out object result)
{
if (binder.Name == _key1Name)
{
result = _K1K2;
return true;
}
if (binder.Name == _key2Name)
{
result = _K2K1;
return true;
}
result = null;
return false;
}
public void Add(TKey1 key1, TKey2 key2)
{
_K1K2.Add(key1, key2);
_K2K1.Add(key2, key1);
}
public IEnumerator<KeyPair<TKey1, TKey2>> GetEnumerator()
{
return _K1K2.Zip(_K2K1, (d1, d2) => new KeyPair<TKey1, TKey2>
{
Key1 = d1.Key,
Key2 = d2.Key
}).GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
Example:
dynamic bidic = new BiDictionary<string, string>("Key1", "Key2")
{
{ "foo", "bar" },
{ "baz", "qux" }
};
var bar = bidic.Key1["foo"];
var foo = bidic.Key2["bar"];
They may go out of sync if you modify any of the dictionaries outside. For this purpose I use ObservableDictionary
so that I can update the other one if one changes but for the sake of simplicity I removed this part of the code to just demostrate the main logic.
Upvotes: 1
Reputation: 23
I solved this issue by storing the data as Dictionary<TKey, HashSet<TValue>>
.
You can replace the HashSet by another Dictionary if you want a value that has 2 primary keys.
Dictionary<int, HashSet<int>> _myUniquePairOfIntegerKeys;
// OR
Dictionary<string, Dictionary<string, bool>> _myUniquePairOfStringKeysWithABooleanValue;
Upvotes: 1
Reputation: 15685
There is a project located here that has a type like this. It is called PairDictionary and it works pretty well. Not the best answer, but for anyone who needs that custom class.
Upvotes: 0
Reputation: 21756
How about having Dictionary and HashSet/secondary reverse Dictionary - it will solve the issue and will perform better than checks on single Dictionary.
Something like this, wrapped as class:
HashSet<string> secondary = new HashSet<string>(/*StringComparer.InvariantCultureIgnoreCase*/);
Dictionary<int, string>dictionary = new Dictionary<int, string>();
object syncer = new object();
public override void Add(int key, string value)
{
lock(syncer)
{
if(dictionary.ContainsKey(key))
{
throw new Exception("Key already exists");
}
if(secondary.Add(value)
{
throw new Exception("Value already exists");
}
dictionary.Add(key, value);
}
}
Upvotes: 18