Reputation: 1143
I have two questions:
The first being why exactly my Box2D Body is twice the size of my GameObjects size? I am probably doing something wrong, but it seems odd that the two are aligned perfectly, so the units between my model and my renderer match up.
Second question I have, is if I can somehow change the projection the SpriteBatch uses to place objects on the screen, instead of moving my camera?
The picture here explain my two problems quite well
Upvotes: 0
Views: 211
Reputation: 7634
spritebatch.setProjectionMatrix()
Upvotes: 1