Reputation: 37577
actually i'm opening png files from assets folder with this code:
public static Bitmap loadImage( String imageName ){
if( imageName.charAt(0) == '/' ) {
imageName = imageName.substring(1);
}
imageName = imageName + ".png";
Bitmap image = BitmapFactory.decodeStream(getResourceAsStream(imageName));
return image;
}
public static InputStream getResourceAsStream( String resourceName ) {
if( resourceName.charAt(0) == '/' ) {
resourceName = resourceName.substring(1);
}
InputStream is = null;
try {
is = context.getAssets().open( resourceName );
} catch (IOException e) {e.printStackTrace();}
return is;
}
This code opens the bitmaps with full cuality and it takes a lot of time to open it. I will try to use RGB_565 to speed up the opening of the bitmap.
What should i change into my code to open the bitmap with RGB_565? As you can see, i dont know the width and the height of the image.
Also any sugerences to speed up the opening of the bitmap will be welcome
Thanks
Upvotes: 2
Views: 5092
Reputation: 211
This code worked for me
AssetManager assetManager = getAssets();
InputStream istr = null;
try {
istr = assetManager.open(strName);
} catch (IOException e) {
e.printStackTrace();
}
BitmapFactory.Options bitmapLoadingOptions = new BitmapFactory.Options();
bitmapLoadingOptions.inPreferredConfig = Bitmap.Config.RGB_565;
Bitmap bitmap = BitmapFactory.decodeStream(istr,null,bitmapLoadingOptions);
return bitmap;
Upvotes: 0
Reputation: 6127
Add BitmapFactory.Options to to decodeStream()
call:
BitmapFactory.Options bitmapLoadingOptions = new BitmapFactory.Options();
bitmapLoadingOptions.inPreferredConfig = Bitmap.Config.RGB_565;
BitmapFactory.decodeStream(instream,null,bitmapLoadingOptions);
As for how to speed up loading the image? Not sure what else you can do except maybe reduce the size of the image if that's possible.
Upvotes: 8