Reputation: 3844
My goal is passing a byte array of variable length from native code to Java side. The Java class instance method takes bytearray as its argument:
private void writeBuffer(final byte[] buffer)
{
}
I am able to find a method ID in the native code:
jclass cls = (*env)->FindClass(env,"class_path");
jmethodID writeBufferMethodID = (*env)->GetMethodID(env, cls, "writeBuffer", "([B)V");
But still can't figure out how to pass a byte array properly. I have tried:
jbyteArray retArray = (*env)->NewByteArray(env, data_size);
void *temp = (*env)->GetPrimitiveArrayCritical(env, (jarray)retArray, 0);
memcpy(temp, decoded_frame->data[0], data_size);
(*env)->CallVoidMethod(env, obj, writeBufferMethodID, retArray);
(*env)->ReleasePrimitiveArrayCritical(env, retArray, temp, 0);
and also:
retArray = (*env)->NewByteArray(env, data_size);
(*env)->SetByteArrayRegion(env, retArray, 0, data_size, (jbyte *)decoded_frame->data[0]);
(*env)->CallVoidMethod(env, obj, writeBufferMethodID, retArray);
The Java method gets called, but after a while the application crashes. Moreover, all values in Java buffers I receive equal to zero so it seems the content is not copied at all.
I verified the buffers content (decoded_frame->data[0]) on the native side by writing them into the binary file and there is no problem, the file contains exactly what I expect.
I call that method periodically; the size of array can vary in each call.
What is the correct and most effective way? Allocating a new array during each call is obviously a silly idea, but I do not know, how to avoid that if the array size varies.
EDIT:
I have rewritten my code this way and it seems to be OK now.
called in a while loop:
...do some decoding...
if(!retArray)
retArray = (*env)->NewByteArray(env, data_size);
if((*env)->GetArrayLength(env, retArray) != data_size)
{
(*env)->DeleteLocalRef(env, retArray);
retArray = (*env)->NewByteArray(env, data_size);
}
void *temp = (*env)->GetPrimitiveArrayCritical(env, (jarray)retArray, 0);
memcpy(temp, decoded_frame->data[0], data_size);
(*env)->CallVoidMethod(env, obj, writeBufferMethodID, retArray);
(*env)->ReleasePrimitiveArrayCritical(env, retArray, temp, 0);
called at loop exit:
(*env)->DeleteLocalRef(env, retArray);
Upvotes: 14
Views: 14231
Reputation: 4130
Below example works for passing char[] from C code to Java byte[].
void JNICALL Java_com_example_testapplication_MainActivity_getJNIByteArrayArg(JNIEnv *jenv, jobject jobj) {
jclass clazz = (*jenv)->FindClass(
jenv, "com/example/testapplication/MainActivity"); // class path
jmethodID mid =
(*jenv)->GetMethodID(jenv, clazz, "addData", "([B)V"); // function name
jbyteArray retArray;
char data[] = {'a', 'b', 3, 4, 5};
int data_size = 5;
if (!retArray)
retArray = (*jenv)->NewByteArray(jenv, data_size);
if ((*jenv)->GetArrayLength(jenv, retArray) != data_size) {
(*jenv)->DeleteLocalRef(jenv, retArray);
retArray = (*jenv)->NewByteArray(jenv, data_size);
}
void *temp = (*jenv)->GetPrimitiveArrayCritical(jenv, (jarray)retArray, 0);
memcpy(temp, data, data_size);
(*jenv)->ReleasePrimitiveArrayCritical(jenv, retArray, temp, 0);
(*jenv)->CallVoidMethod(jenv, jobj, mid, retArray);
}
public void addData(byte[] data) {
System.out.println("Buyya: From C: " + new String(data));
}
Upvotes: 3
Reputation: 5399
You can also use SetByteArrayRegion
for setting jbyteArray content:
(*env)->SetByteArrayRegion(env, retArray, 0, data_size, decoded_frame->data[0]);
Upvotes: 0
Reputation: 12927
Try calling ReleasePrimitiveArrayCritical before you call CallVoidMethod.
Upvotes: 6