Reputation:
i have following code for trying to implement and analysis,
#include <iostream.h>
#include "vector.h"
/**
* Quick illustration of a two-dimensional tree.
* No abstraction here.
*/
template <class Comparable>
class KdTree
{
public:
KdTree( ) : root( NULL ) { }
void insert( const vector<Comparable> & x )
{
insert( x, root, 0 );
}
/**
* Print items satisfying
* low[ 0 ] <= x[ 0 ] <= high[ 0 ] and
* low[ 1 ] <= x[ 1 ] <= high[ 1 ]
*/
void printRange( const vector<Comparable> & low,
const vector<Comparable> & high ) const
{
printRange( low, high, root, 0 );
}
private:
struct KdNode
{
vector<Comparable> data;
KdNode *left;
KdNode *right;
KdNode( const vector<Comparable> & item )
: data( item ), left( NULL ), right( NULL ) { }
};
KdNode *root;
void insert( const vector<Comparable> & x, KdNode * & t, int level )
{
if( t == NULL )
t = new KdNode( x );
else if( x[ level ] < t->data[ level ] )
insert( x, t->left, 1 - level );
else
insert( x, t->right, 1 - level );
}
void printRange( const vector<Comparable> & low,
const vector<Comparable> & high,
KdNode *t, int level ) const
{
if( t != NULL )
{
if( low[ 0 ] <= t->data[ 0 ] && high[ 0 ] >= t->data[ 0 ] &&
low[ 1 ] <= t->data[ 1 ] && high[ 1 ] >= t->data[ 1 ] )
cout << "(" << t->data[ 0 ] << ","
<< t->data[ 1 ] << ")" << endl;
if( low[ level ] <= t->data[ level ] )
printRange( low, high, t->left, 1 - level );
if( high[ level ] >= t->data[ level ] )
printRange( low, high, t->right, 1 - level );
}
}
};
// Test program
int main( )
{
KdTree<int> t;
cout << "Starting program" << endl;
for( int i = 300; i < 370; i++ )
{
vector<int> it( 2 );
it[ 0 ] = i;
it[ 1 ] = 2500 - i;
t.insert( it );
}
vector<int> low( 2 ), high( 2 );
low[ 0 ] = 70;
low[ 1 ] = 2186;
high[ 0 ] = 1200;
high[ 1 ] = 2200;
t.printRange( low, high );
return 0;
}
problem is that ,here vector class is described very difficulty from source,so i want to use existing c++ STL vector,but dont know how to do it,please help me,for example how to use vector in insert procedure?and so on,please
Upvotes: 1
Views: 6190
Reputation: 60034
Your code it's already compatible with STL: I just changed the headers, and mainly for readability, introduced a typedef:
#include <iostream>
#include <vector>
using namespace std;
/**
* Quick illustration of a two-dimensional tree.
* No abstraction here.
*/
template <class Comparable>
class KdTree
{
public:
typedef vector<Comparable> tVec;
KdTree( ) : root( NULL ) { }
void insert( const tVec & x )
{
insert( x, root, 0 );
}
/**
* Print items satisfying
* low[ 0 ] <= x[ 0 ] <= high[ 0 ] and
* low[ 1 ] <= x[ 1 ] <= high[ 1 ]
*/
void printRange( const tVec & low,
const tVec & high ) const
{
printRange( low, high, root, 0 );
}
private:
struct KdNode
{
tVec data;
KdNode *left;
KdNode *right;
KdNode( const tVec & item )
: data( item ), left( NULL ), right( NULL ) { }
};
KdNode *root;
void insert( const tVec & x, KdNode * & t, int level )
{
if( t == NULL )
t = new KdNode( x );
else if( x[ level ] < t->data[ level ] )
insert( x, t->left, 1 - level );
else
insert( x, t->right, 1 - level );
}
void printRange( const tVec & low,
const tVec & high,
KdNode *t, int level ) const
{
if( t != NULL )
{
if( low[ 0 ] <= t->data[ 0 ] && high[ 0 ] >= t->data[ 0 ] &&
low[ 1 ] <= t->data[ 1 ] && high[ 1 ] >= t->data[ 1 ] )
cout << "(" << t->data[ 0 ] << ","
<< t->data[ 1 ] << ")" << endl;
if( low[ level ] <= t->data[ level ] )
printRange( low, high, t->left, 1 - level );
if( high[ level ] >= t->data[ level ] )
printRange( low, high, t->right, 1 - level );
}
}
};
// Test program
int main_kdtree(int, char **)
{
typedef KdTree<int> tTree;
tTree t;
cout << "Starting program" << endl;
for( int i = 300; i < 370; i++ )
{
tTree::tVec it( 2 );
it[ 0 ] = i;
it[ 1 ] = 2500 - i;
t.insert( it );
}
tTree::tVec low( 2 ), high( 2 );
low[ 0 ] = 70;
low[ 1 ] = 2186;
high[ 0 ] = 1200;
high[ 1 ] = 2200;
t.printRange( low, high );
return 0;
}
Output:
Starting program
(300,2200)
(301,2199)
....
(313,2187)
(314,2186)
Upvotes: 3