Reputation: 145
I have a little desktop game written in Python and would like to be able to access internal of it while the game is running. I was thinking of doing this by having a web.py running on a separate thread and serving pages. So when I access http://localhost:8080/map it would display map of the current level for debugging purposes.
I got web.py installed and running, but I don't really know where to go from here. I tried starting web.application in a separate thread, but for some reason I can not share data between threads (I think).
Below is simple example, that I was using testing this idea. I thought that http://localhost:8080/ would return different number every time, but it keeps showing the same one (5). If I print common_value inside of the while loop, it is being incremented, but it starts from 5.
What am I missing here and is the approach anywhere close to sensible? I really would like to avoid using database if possible.
import web
import thread
urls = (
'/(.*)', 'hello'
)
app = web.application(urls, globals())
common_value = 5
class hello:
def GET(self):
return str(common_value)
if __name__ == "__main__":
thread.start_new_thread(app.run, ())
while 1:
common_value = common_value + 1
Upvotes: 2
Views: 1840
Reputation: 402
I found erros with arguments, but
change :
def GET(self)
:
with:
def GET(self, *args):
and works now.
Upvotes: 1
Reputation: 145
After searching around a bit, I found a solution that works:
If common_value is defined at a separate module and imported from there, the above code works. So in essence (excuse the naming):
thingy.py
common_value = 0
server.py
import web
import thread
import thingy
import sys; sys.path.insert(0, ".")
urls = (
'/(.*)', 'hello'
)
app = web.application(urls, globals())
thingy.common_value = 5
class hello:
def GET(self):
return str(thingy.common_value)
if __name__ == "__main__":
thread.start_new_thread(app.run, ())
while 1:
thingy.common_value = thingy.common_value + 1
Upvotes: 1