Reputation: 2237
Is there a simple way to get a system's uptime using C#?
Upvotes: 66
Views: 55616
Reputation: 7827
[edit: ] Completely unnecessary now that .net has Environment.TickCount64
(or the Stopwatch
class). Please disregard.
The (one and only) correct answer, [edit: a long time ago in a place far far away: ]
Using the 32-bit timer is incredibly dangerous, and prone to error for all but limited use.
I'm not sure when the NativeMethods class stuff was added to .net, but it was. You definitely want to avoid P/Invoke overhead. Do this:
using System;
using System.Runtime.InteropServices;
namespace Mu
{
// prevents PInvoke (not in NativeMethods class) or Stack walk (NativeMethods class) performance penalties.
internal static partial class SafeNativeMethods
{
[DllImport("kernel32")]
internal extern static UInt64 GetTickCount64();
}
public static class MuTime
{
public static UInt64 UpTimeMillis { get { return SafeNativeMethods.GetTickCount64(); } }
}
}
/*
Dual License (use either, not both). To avoid CC-BY-SA, access a copy of this
code at (https://pastebin.com/6EKTWsSf) to use under BSD 0-clause license,
Copyright (c) 2020 Robin Davies
CC-BY-SA 3.0 (due to StackExchange terms of use). Not my fault, blame StackExchange. Fix this
please, StackExchange!
BSD 0-Clause
Copyright 2020 Robin Davies.
Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
*/
Upvotes: 0
Reputation: 5421
If you are using a later .NET version (Core 3.0/.NET 5.0 or above), then the Environment
class now has a TickCount64 property.
This doesn't suffer from the wrap-around issues of the TickCount
property, nor do you have to resort to P/Invoke to get the value.
long tickCountMs = Environment.TickCount64;
var uptime = TimeSpan.FromMilliseconds(tickCountMs);
Upvotes: 16
Reputation: 1799
My machine has an uptime of 58 days 17 hours
according to Task Manager. I went through and tried each answer here and the fast ones are off by a little bit (~1-3 minutes roughly, but over 58 days of uptime):
Stopwatch.GetTimeStamp(): 58days 17hours 11minutes 25seconds
~Time to calculate (ms): 6.8413
DllImport GetTickCount64(): 58days 17hours 13minutes 34seconds
~Time to calculate (ms): 0.2192
PerformanceCounter(System, System Up Time): 58days 17hours 14minutes 02seconds
~Time to calculate (ms): 1233.2854
ManagementObject LastBootUpTime: 58days 17hours 14minutes 02seconds
~Time to calculate (ms): 30.0283
The last two, using PerformanceCounter or using ManagementObject, are always within the same second as Windows Task Manager (just have to take my word for it, or try it yourself with the code below). Based on the results I am going to use the ManagementObject LastBootUpTime
method because it's drastically faster than the PerformanceCounter
but is still perfectly accurate when compared to Task Manager.
Note that I did subtract the current elapsed time from each method before printing the times, but the whole thing takes less than 2 seconds to run so the time shift can't be explained by improperly accounting for execution time anyway. Here's the code I used:
[System.Runtime.InteropServices.DllImport("kernel32")]
extern static UInt64 GetTickCount64();
public static void Main()
{
var start = Stopwatch.StartNew();
var eachStart = Stopwatch.StartNew();
var ticks = Stopwatch.GetTimestamp();
var uptime = ((double)ticks) / Stopwatch.Frequency;
var uptimeTimeSpan = TimeSpan.FromSeconds(uptime);
Console.WriteLine("Stopwatch.GetTimeStamp(): " + uptimeTimeSpan.Subtract(start.Elapsed).ToString(@"dd\d\a\y\s\ hh\h\o\u\r\s\ mm\m\i\n\u\t\e\s\ ss\s\e\c\o\n\d\s"));
Console.WriteLine($"~Time to calculate (ms): {eachStart.Elapsed.TotalMilliseconds}");
eachStart.Restart();
Console.WriteLine("DllImport GetTickCount64(): " + TimeSpan.FromMilliseconds(GetTickCount64()).Subtract(start.Elapsed).ToString(@"dd\d\a\y\s\ hh\h\o\u\r\s\ mm\m\i\n\u\t\e\s\ ss\s\e\c\o\n\d\s"));
Console.WriteLine($"~Time to calculate (ms): {eachStart.Elapsed.TotalMilliseconds}");
eachStart.Restart();
var upTime = new PerformanceCounter("System", "System Up Time");
upTime.NextValue(); //Call this an extra time before reading its value
Console.WriteLine("PerformanceCounter(System, System Up Time): " + TimeSpan.FromSeconds(upTime.NextValue()).Subtract(start.Elapsed).ToString(@"dd\d\a\y\s\ hh\h\o\u\r\s\ mm\m\i\n\u\t\e\s\ ss\s\e\c\o\n\d\s"));
Console.WriteLine($"~Time to calculate (ms): {eachStart.Elapsed.TotalMilliseconds}");
eachStart.Restart();
ManagementObject mo = new ManagementObject(@"\\.\root\cimv2:Win32_OperatingSystem=@");
DateTime lastBootUp = ManagementDateTimeConverter.ToDateTime(mo["LastBootUpTime"].ToString());
Console.WriteLine("ManagementObject LastBootUpTime: " + (DateTime.Now.ToUniversalTime() - lastBootUp.ToUniversalTime()).Subtract(start.Elapsed).ToString(@"dd\d\a\y\s\ hh\h\o\u\r\s\ mm\m\i\n\u\t\e\s\ ss\s\e\c\o\n\d\s"));
Console.WriteLine($"~Time to calculate (ms): {eachStart.Elapsed.TotalMilliseconds}");
}
Upvotes: 25
Reputation: 3701
Precise and bigger than System.Environment.TickCount
, not involving OS horrific perf counters, WMI or native calls:
var ticks = Stopwatch.GetTimestamp();
var uptime = ((double)ticks) / Stopwatch.Frequency;
var uptimeSpan = TimeSpan.FromSeconds(uptime);
Upvotes: 16
Reputation: 1094
I know question is both old and solved, but the esiest solution I can tink of is just using the Enviroment.TickCount property, which returns the number of millisecounds since the system started:
System.DateTime SystemStartTime = DateAndTime.Now.AddMilliseconds(-Environment.TickCount);
System.DateTime Uptime = DateAndTime.Now - SystemStartTime;
This solition is a lot faster than the accepted answare.
Upvotes: 0
Reputation: 2086
I'm a bit late, but another simple way is to use the GetTickCount64 function, which is available starting with Windows Vista and does not overflow as GetTickCount does:
public static TimeSpan GetUpTime()
{
return TimeSpan.FromMilliseconds(GetTickCount64());
}
[DllImport("kernel32")]
extern static UInt64 GetTickCount64();
Upvotes: 54
Reputation: 625
The simplest and proper way to do this is
public static TimeSpan GetUptime()
{
ManagementObject mo = new ManagementObject(@"\\.\root\cimv2:Win32_OperatingSystem=@");
DateTime lastBootUp = ManagementDateTimeConverter.ToDateTime(mo["LastBootUpTime"].ToString());
return DateTime.Now.ToUniversalTime() - lastBootUp.ToUniversalTime();
}
Upvotes: 6
Reputation: 887453
public TimeSpan UpTime {
get {
using (var uptime = new PerformanceCounter("System", "System Up Time")) {
uptime.NextValue(); //Call this an extra time before reading its value
return TimeSpan.FromSeconds(uptime.NextValue());
}
}
}
Upvotes: 65
Reputation: 82944
System.Environment.TickCount gets the number of milliseconds since the system was restarted.
Beware though that it is an Int32 and will overflow after 24.9 days and will become negative. See the remarks on the MDSN docs.
Upvotes: 31
Reputation: 31848
Simple, no but it can be done:
static DateTime getLastBootTime(ManagementObject mObject)
{
PropertyData pd = mObject.Properties["LastBootUpTime"];
string name = pd.Name.ToString();
DateTime lastBoot = parseCmiDateTime(pd.Value.ToString());
return lastBoot;
}
static ManagementObject getServerOSObject(string serverName)
{
ManagementObjectSearcher mSearcher = new ManagementObjectSearcher("Select * From Win32_OperatingSystem");
mSearcher.Scope = new ManagementScope(String.Format(@"\\{0}\root\cimv2", serverName));
ManagementObjectCollection mObjects = mSearcher.Get();
if (mObjects.Count != 1) throw new Exception(String.Format("Expected 1 object, returned {0}.", mObjects.Count));
foreach (ManagementObject m in mObjects)
{
//No indexing on collection
return m;
}
throw new Exception("Something went wrong!");
}
Upvotes: 2