Reputation: 1258
I'm quite new to python threading/network programming, but have an assignment involving both of the above. One of the requirements of the assignment is that for each new request, I spawn a new thread, but I need to both send and receive at the same time to the browser. I'm currently using the asyncore library in Python to catch each request, but as I said, I need to spawn a thread for each request, and I was wondering if using both the thread and the asynchronous is overkill, or the correct way to do it? Any advice would be appreciated. Thanks
EDIT: I'm writing a Proxy Server, and not sure if my client is persistent. My client is my browser (using firefox for simplicity) It seems to reconnect for each request. My problem is that if I open a tab with http://www.google.com in it, and http://www.stackoverflow.com in it, I only get one request at a time from each tab, instead of multiple requests from google, and from SO.
Upvotes: 3
Views: 7793
Reputation: 92559
I answered a question that sounds amazingly similar to your, where someone had a homework assignment to create a client server setup, with each connection being handled in a new thread: https://stackoverflow.com/a/9522339/496445
The general idea is that you have a main server loop constantly looking for a new connection to come in. When it does, you hand it off to a thread which will then do its own monitoring for new communication.
An extra bit about asyncore vs threading
From the asyncore docs:
There are only two ways to have a program on a single processor do “more than one thing at a time.” Multi-threaded programming is the simplest and most popular way to do it, but there is another very different technique, that lets you have nearly all the advantages of multi-threading, without actually using multiple threads. It’s really only practical if your program is largely I/O bound. If your program is processor bound, then pre-emptive scheduled threads are probably what you really need. Network servers are rarely processor bound, however.
As this quote suggests, using asyncore and threading should be for the most part mutually exclusive options. My link above is an example of the threading approach, where the server loop (either in a separate thread or the main one) does a blocking call to accept a new client. And when it gets one, it spawns a thread which will then continue to handle the communication, and the server goes back into a blocking call again.
In the pattern of using asyncore, you would instead use its async loop which will in turn call your own registered callbacks for various activity that occurs. There is no threading here, but rather a polling of all the open file handles for activity. You get the sense of doing things all concurrently, but under the hood it is scheduling everything serially.
Upvotes: 2